Update: Rift 2.0 Hotfix 4

GENERAL

 * Thank you to our awesome players who have been sending their feedback and submitting issues! This patch has a pile of updates to quests, events, and crafting that you've been reporting.
 * Rested experience is now granted more consistently and should no longer be mysteriously absent for some characters.
 * Loot below the loot rarity threshhold of the group will now go back to round-robin looting unless the group is explicitly set to Free-for-All.
 * Merchants that sell recipes will now hide recipes that you have already learned. They will also hide recipes you can't use based on your existing crafting skills, as all recipes are Bind on Pickup.
 * Quests that complete automatically now wait to grant their experience and cash rewards until you click the Finish button in the quest popup, so it's more obvious when these are granted!
 * Fixed a bug that caused upgraded items to not be properly unequipped while upgrading it.

NEW USER EXPERIENCE UPDATES

 * Soul abilities that have ranks will now be automagically upgraded when you level up, removing the need to return to a trainer and purchase new ranks. Existing abilities will be raised to your level-appropriate rank on login, and when they are unlocked in the Soul Tree.
 * Soul Walking now displays the countdown time on the casting bar UI to make it more visible!
 * While Soul Walking you now also see an aggro radius indicator around aggressive NPCs.
 * The starting zones of Terminus and Mathosia have received some updates to make them a bit more streamlined and new-player friendly.
 * In particular, many NPCs are no longer aggressive or have smaller aggro radii.
 * Starting locations have been adjusted so you're not so far in the back of the initial buildings.
 * Tweaked the final Rift quests for better flow from killing the final boss to viewing the cinematic and being transported to Silverwood or Freemarch.

SOULS

 * Tactician: Curative Remote: Can no longer be blocked/deflected/dodged/parried/otherwise avoided by the people you actually want to heal.
 * Warden: Oversaturation: Working again!

ZONES

 * Hunt Rifts: Bonus treasure chests should no longer fail to appear sometimes at the end of Hunt Rifts.
 * Onslaughts on Brevane and Dusken now stop new Invasions from spawning when the Barrier Relay has been taken over by an Invasion Foothold.
 * Onslaughts can now be triggered by upgrading Dormant Barrier Relays.
 * Resurrection and Healer NPCs should be present at every resurrection pad in Mathosia.
 * The Water Saga quest, Blood in the Water, will now work for level 60s.
 * The Fire Saga quest, Third Degree Burns, now updates if you've mentored down to the target's level.
 * Chat warnings for all Storm Legion zone events should now appear in both Level 50-59 and Level 60 chats.
 * Reduced the aggro radius on lower-level mobs.

ARDENT DOMAIN

 * Zone Event: Feeding Frenzy: Made this event slightly easier to complete.
 * Zone Event: Lady in the Lake: The boss should no longer fail to appear for this event.

ASHORA

 * Biofoundry should be off-limits while Volan is not present. For real.
 * Increased the skill level required to harvest Rhenium in the Biofoundry.
 * The Silver Army: Grounding Rods will no longer despawn when the Grounding Rod Dispenser has hit the max amount.
 * Zone Event: Return of the Fallen: Zone invasions should be spawning normally now for this event.

CITY CORE

 * Zone Event: Entangled: The boss should no longer fail to appear for this event.

FREEMARCH

 * Trial of Strength: Once again completable.

KINGSWARD

 * No Way Out, Chaos Unleashed: Quest completion fixes so this chain should continue properly.
 * Tower of Dawn: Prince Casimar and General Batua can no longer be summoned with their comlinks outside of Tower of Dawn.

MORBAN

 * Target Acquired: Non-textured barricades replaced with textured ones!
 * Brains and All: Fixed an incorrect reward to be granted for this quest.
 * Zone Event: Terror Above: Raised the HP of the Firestorm General and the Meteoric Juggernauts. Firestorm General's abilities should be dealing proper damage.
 * Zone Event: Rotten March: Raised the HP of Thal'Dralak.
 * IA: Corpse Beetles: Adjusted some beetles that were under terrain.
 * IA: Brevane Militants: Fixed the quest locator not showing on the map while 1-4 players were on this IA.
 * Instantly Adventurous: Morban: Only Morban IAs will now count toward this quest.

SERATOS

 * Rallying to their Defense: Kain the Desolate will now make a brief appearance at the start of this adventure.
 * Purging an Ancient Evil: Fixed Glarul getting into a broken state if triggered and reset rapidly.
 * Instantly Adventurous: Seratos: Only Seratos IAs will now count toward this quest.
 * IA: Salvage Rights: Energy Cores should be respawning properly.
 * Zone Event: Strange Tidings: Invasion NPCs should properly spawn Death footholds during this event.
 * Necropolis Porticulum Master no longer claims to bind you to Citizen's Library rather than Necropolis.
 * Mired Convoy: Thinned out the population of this area slightly.

STEPPES OF INFINITY

 * Anti Alta: Alta Coralio should now scale properly with the number of players present.
 * Into Thick Air: Dying will no longer prevent interaction with Gaseous Husks. Progress on this quest will not be reset when logged out.
 * Under Fire: Tempests should now be able to complete the first objective of this quest.
 * Releasing Flames: More reliably completable, and made the Embodied Flame item more user-friendly.
 * Ice Heart: Quest NPCs will no longer be overridden by nearby rift and invasion mobs.
 * IA: Shocking Collection: A case where crystals could fail to respawn has been fixed.
 * Instantly Adventurous: Steppes of Infinity: Only Steppes IAs will now count toward this quest.
 * Zone Event: Fortress Defense: Increased the damage of General Blythe's abilities. Adjusted the event payout stages throughout the event.
 * Fixed where The Watcher would spawn instead of Ancient Sentry.

TEMPEST BAY

 * Quest completer for the Tempest Bay cloak quest changed to Dame Uragano. The Lost Cloak Merchant will appear nearby if you happen to have misplaced yours.
 * A Guild Charter Magistrate has been appointed in Tempest Bay - now found at the Academy in Plaza Aurentine.

ARCHIVE OF FLESH

 * The Misshapen no longer drop loot.

FROZEN TEMPEST

 * Crucia:
 * Scattered Storms should now despawn properly on a reset.
 * Crucia will not cast Infinite Storm too quickly in the fight after a reset.
 * Disabled the spawn-in animations on minions while investigating how they can sometimes spawn invisible.
 * Improved the visual warning for Lightning Rod.
 * Crucia should no longer turn away from the tank to cast non-tank-targeting effects.
 * Artillery Drop is now instant-cast.
 * The cooldown on entering mech suits is now 1 second, down from 12.
 * Gelidra: Reduced Wrath of the Storm damage.

GOLEM FOUNDRY

 * Addressed issues that could prevent the granting of the 'Dread... naught' and Voluntary Manslaughter achievements.
 * Subversionary Liaz: Corrected the issue that could lead to Liaz not granting Achievement credit on standard difficulty.

TRIUMPH OF THE DRAGON QUEEN

 * Fixed a case where Skyscream in the Grand Falconer Zoles encounter could become non-responsive.
 * Grand Falconer Zoles: Adjusted ability timing in this encounter.
 * Jultharin's lightning walls should not be reappearing after he's killed.
 * Clarified Achievement text for Triumph of the Dragon Queen.

ITEMS

 * Several Raid-tier crafted items were incorrectly flagged as Bind in Pickup, and should now be Bind on Equip.
 * Fixed Lanzan Capes from eating dyes - Lanzan Capes are no longer tintable (shouldn't be eating dye in the first place!).
 * Pachis' Guided Marker visual effect has been fixed.
 * Karthan Protector's Shoulderpads now have Deflect in place of Dodge.
 * Several quest rewards in Cape Jule and Pelladane that did not have a level requirement now require level 50.

CRAFTING

 * All Augment recipes now require slightly fewer Salvaged materials. These have been replaced with Empyrean Planar Dust instead.
 * Fixed several land-bound Fishing nodes in Storm Legion waters.
 * Empyrean Polishing Agent should now show up on the Artificer trainer.
 * Armorsmith: Gantimite Buckler recipe will actually produce a Gantimite Buckler, rather than a Gantimite Ward.
 * Apothecary: Removed the grey item showing up in the recipe for the Weekly quest. Replaced it with Crystal Flasks.
 * Butchering: Dusken Gravemakers are now skinnable.
 * Fishing: Bulkhead Shrimp now available to be fished in Steppes of Infinity.
 * Fishing: Fixed a quest location marker in the Twisted Lure fishing quests.
 * Runecrafting: Slightly reduced the costs involved in Runecrafter 375-skill weekly quests.

CLIENT

 * Logging in to Tumblr from the patcher will now work again.

Source

 * http://forums.riftgame.com/official-rift-news/patch-notes/342874-rift-2-0-hotfix-4-10-30am-pst-12-4-12-na-2-00am-gmt-5-12-12-eu.html