Update: Rift 2.1 Hotfix 1

GENERAL

 * The Fae Yule quest, 'A Frosty Free-for-All' will now grant rewards each time it's completed.
 * Corrected the Fae Yule dates on the World Event UI.
 * Interior rooms in Tempest Bay now grant the Rested buff and allow you to log out instantly.
 * Lowered cost of Porticulum travel in Storm Legion zones.
 * Fae Yule: Holiday Thievery: Now properly grants the quest items to higher level characters.
 * Brevanic Portal Generator: Can no longer be used while inside an instance.
 * The following items can now be used anywhere BUT inside a Warfront or Conquest: Chancel of Labors Teleport Device, Wyrmbane Spire Teleport Device, Zareph's Return Teleport Device, Guardian Distinguished Service Medal, Unseen Insignia.
 * All Planar Attunement teleports can now be used anywhere BUT inside of Warfronts or Conquest.
 * Dimensions: Fixed picking up Dimension items through the UI list.
 * Achievement subcategories are back in their proper list order.

SOULS

 * Abilities that improve Critical Hit Damage now grant the proper benefit.
 * Reaver/Paladin: Reduced the shared cooldown of Shield Defense and Crest of Entropy to 1 minute to match the cooldown of the actual abilities.
 * Certain healing-triggered Greater Essence effects now proc on Tactician, Bard, and Chloromancer AoE healing abilities.
 * More Trinkets now work properly with Bard healing.

ARCHON

 * Non-damaging Archon debuffs have had their range increased.

BARD

 * Some targeted attack abilities have had their range increased.

BEASTMASTER

 * Enrage: Ability description and buff tooltip should now match.

CHAMPION

 * Bull Rush: Can now be used in combat.
 * Blitz: Now reduces the cooldown of Bull Rush by 5 seconds, and causes it to generate an additional Attack Point.
 * Mark of Exclusion: Should now work as expected.
 * Fixed an issue with Slayer's Bearing, applied by Dominating Bearing. It should now correctly gain the bonus from ranks of Intense Training.

CHLOROMANCER

 * Corrosive Spores: Ability description now lists the correct duration for the effect.
 * Natural Awareness: No longer procced by the Torvan Scanner quest item.

DEFILER

 * Feedback: Range increased to 35 meters.
 * Defiler Links have become less deadly for Defiler at higher ability ranks.

DOMINATOR

 * Haunting Pain: Updated VFX - it now plays only once rather than once for each DoT effect applied.
 * Slightly increased the speed of the Nyx's Orb projectile.

ELEMENTALIST

 * Rushing Wind and Necromancer's Reaper's Swiftness no longer stack their bonuses.

INQUISITOR

 * Unequipping Qil's Inquisitor Crystal will now remove the damage bonus from currently-active Armor of Awakening.

NECROMANCER

 * Reaper's Swiftness and Elementalist's Rushing Wind no longer stack their bonuses.

PARAGON

 * Death Touch: Now also snares the enemy target for 8 seconds.
 * Shifting Blades: Removed internal cooldown on this ability.

REAVER

 * Creeping Corruption: Fixed this lasting through death.
 * Binding of Devouring Darkness: Now actually provides the effects listed on the ability description.

SENTINEL

 * Faith Rewarded: Can now be used by multiple Sentinels at the same time without causing issues.

SHAMAN

 * Furious Assault: Damage reduction is now 15%, down from 17%.

TEMPEST

 * Electricity Cascade: No longer consumes stacks of Arc.
 * Electricity Blast: Multiple Tempests should now be able to use this on the same target properly.
 * Enhanced Conductivity: Will no longer play a sound effect and VFX on you and the target every time you attack it.
 * If the target of Delayed Blast dies, the temporarily ability 'Delayed Blast Detonator' will be removed from the Tempest.
 * Arc: Removed internal cooldown on this ability.

VOID KNIGHT

 * Unstable Void: The 5% reduction to non-spell damage should be correctly applied now.

WARDEN

 * Oversaturation: Increased the range to 35 meters for where you can heal a target to cause damage to the enemy.
 * Healing Flood: Ranks 2-11 will now work properly with Invigoration.
 * Curative Waters: Now places a buff on the ally which generates an area effect cleanse instantly, and again after 3 seconds.

WARLOCK

 * Conflux: Now interprets the entire stack of Haunting Pain DoT effects as one DoT for its damage calculations.
 * Conflux: Now requires a valid DoT to be on the target before it can be used.

ZONES

 * NPC aggro radius and assist ranges in Mathosia are now scaled relative to the level of the area (i.e., smaller radius in lower level zones).
 * Storm Legion-based Instant Adventure loot caches can now drop Infinity Stones for level 60 players.

ASHORA

 * The Silver Army: Corrected the damage on Sandstorm, Blizzard, and Sonic Shriek.
 * Dust Devils: The djinali for this quest has had his hit points toned down.

FREEMARCH

 * Adjusted general population in most areas of the zone. General thinning out of mobs, adjusting routes and population.

MORBAN

 * Zone Event: Rotten March: Pets hit by Thal'Dralak's Summon Makeshift Golem ability will no longer spawn a pet each time they are summoned.

PELLADANE

 * Gravity Coil: Made line of sight more forgiving when attempting to destroy the core.
 * Corrected a situation where two instances of Colonel Lojacio could appear in the zone, and prevent Baron Teruran from spawning.

SERATOS

 * Fixed an issue that caused Thought Police to appear on any item viewed by players on that quest.
 * Kill Ten Rats: Added a map indicator for the final objective.

STEPPES OF INFINITY

 * Slightly adjusted the location of The Grand Designer rare NPC so it doesn't get stuck in terrain.

A HERO RISES

 * Neala Sparks will now send a letter to level 60 Ascended, inviting them to visit her stall.
 * Only one character is now allowed in an instance of the Chronicle.
 * Adjusted the start of the Mech section with additional failsafes for characters getting stuck inside the airship on the initial teleport.

ARCHIVE OF FLESH

 * You should no longer be able to get on top of the doorway in Animator Cahail's room.
 * Characters will not remain in combat after slaying Vorka.

EMPYREAN CORE

 * Updated several general population NPCs to have them no longer use Assassin type abilities.
 * Doctor Perfidus: Reduced the starting amount of Impenetrable Shield effects for both Standard and Expert.
 * Changed several mobs from Beastmaster to a less deadly soul type.

ENDLESS ECLIPSE

 * Matriarch of Pestilence: Fixed the damage type of the Sudden Doom ability.
 * Matriarch of Pestilence: Player corpses will now be moved to the entrance of the fight area when the encounter resets.
 * Matriarch of Pestilence: Reduced healing by the Matriarch.
 * Kain: Player corpses will now be moved to the entrance of the fight area when the encounter resets.
 * Kain will now target himself to cast Voracious Hunger.
 * Progenitor's Laboratory event: Reduced movement speed of Vigilant Beholders. Removed Volatile Compositions from the Laboratory.

EXODUS OF THE STORM QUEEN

 * Expert: Valthundr: Decreased stacks of Frozen Soul applied by Frost Bound from 3 to 1.
 * Added proper notoriety rewards to Expert Exodus of the Storm Queen.

FROZEN TEMPEST

 * Manifest Visions will no longer use Assassin type skills.
 * The zone-out portal should no longer be mostly blocked by collision.
 * Crucia: Corrected an issue that could cause Ball Lightning and Target Acquired to not function properly.
 * Added failsafes to catch those who might happen to jump off of railings, which teleports them to a nearby already-visited location.
 * It should no longer be possible to get only one item from defeating the Kolmsasveli and Toinenveli encounter.
 * Crucia: Addressed Orbital Strike sometimes being avoidable.
 * Crucia: PROBABLY fixed the Infinite Storm (renamed to Storm of Failure) from going off incorrectly when people move to the second platform.

GOLEM FOUNDRY

 * Expert: A blocker will now prevent access to the main room of the Foundry while a boss is in combat.
 * Expert: Manslaughter: Will no longer call upon Grapplebot before using his Anti-Personnel Weapon. He'll also use the Anti-Personnel Weapon more frequently!
 * Clarified the text on the Hops on Trops achievement to indicate that it requires killing C1-ON3 without anyone taking damage from the AoE portion of Caltrop Carnage.

STORM BREAKER PROTOCOL

 * Baron Slagstorm: Slowed the tick rate of Chain Lightning's damage over time effect. Duration increased to 12 seconds in Expert.
 * The first wave of the onslaught will complete after a set amount of time unless the teleporter has been destroyed.
 * Fixed collision around the onslaught fight area.

TRIUMPH OF THE DRAGON QUEEN

 * You now need to kill 15 of General Typhiria's minions to obtain the Typhiria's Angels achievement.
 * General Typhiria has strengthened the power of her attacks when she enrages.

UNHALLOWED BONEFORGE

 * Bruzhail: There are (probably) no more safe spots during Spectral Stampede. Only 3 waves of Centaurs appear instead of 5.
 * Bruzhail: AoEs left behind by Spectral Centaurs are placed closer together bur disappear more quickly. Damage slightly reduced.

PVP/WARFRONTS

 * Conquest: Increased amount of Conquest Power granted for killing players to 5.
 * Conquest: Increased amount of Conquest Power granted for taking contested points to 200.
 * Conquest: Updated Conquest decay rate. It now switches to less decay per hour after the initial 24 hours of not gaining Conquest Points has passed.
 * Vouchers are now available to turn Freelancer's Marks of Conquest into the prior season's currency. These vouchers are soulbound and may not be traded.
 * Old Conquest rewards have been removed from the vendors inside of Conquest matches - they're still available on the open world PvP reward vendors in Meridian and Sanctum.
 * Conquest: Reduced hit points on NPCs and Extractors. Increased damage from mega turrets.
 * Conquest: You will no longer take falling damage in Conquest.
 * Stopped Mega Turrets from being so terrible and killing you after you're out of range in Conquest.
 * Increased the power of Mercenary, Freelancer, and Warlord PvP gear.
 * Replaced Spell Crit and Melee Crit on Karthan Ridge and Conquest upgrade trinkets with Critical Power.
 * Port Scion: NPCs in level 55+ Port Scion have had their hit points reduced.
 * Assassin: Reduced the damage of Jagged Strike and Serpent Strike in PvP combat.
 * Bladedancer: Reduced the damage of Binary Strike and Double Strike in PvP combat.
 * Marksman: Strafe: The immunity to Snare/Root/Stun no longer applies in Warfronts and Conquest.
 * Marksman: Sniper Training: Reduced the damage bonus to 2-10% in PvP combat.
 * Nightblade: Reduced the damage of Scourge of Darkness in PvP Combat.
 * Paragon: Shifting Blades: Reduced damage in PvP combat.
 * Riftstalker: Planar Boost: Damage bonus reduced to 1% per stack in PvP combat.
 * Riftstalker: Rift Guard: Reduced absorption in PvP combat.
 * Riftstalker: Exceptional Resilience: Reduces spell damage by 3-9% in PvP combat.
 * Riftstalker: Stalker Phase: Reduced damage bonus to 10% in PvP combat.
 * Tempest: Arc: Reduced damage in PvP combat.

ITEMS

 * Overseer's Helm of Repulsion: Now limited to Clerics.
 * Bind on Pickup item grace period added to several Expert and Raid zone items that were missing it.
 * Warp of the Sliver now correctly drops from General Typhiria rather than Soul of the Storm.
 * Shadesource Greater Essences that grant Attack Power or Spell Power on heal will no longer stack with each other.
 * Several items with missing names have been corrected.

DIMENSIONS

 * Your Orange Brevane Wall Sconces are no longer invisible!

CRAFTING

 * Guardian characters can no longer pick up the Defiant version of the daily Workorder: Rune of Possibility.
 * Fishing: The Brevane/Dusken Artifact Attractor now also works in Tempest Bay.
 * Runebreaking: Reduced randomness in Runebreaking. If you break down a rare item, you should get at least one rare component. Same with epic!
 * Made harvesting skillups more frequent.
 * Grandmaster Artificer Supply Chest will now occasionally yield Treated Wooden Boards rather than Polished Metal Scraps.
 * Fishing: Fishing Derby quests are working again for when you have more Fishing skill needed than the zone it takes place in.