Update: Rift 1.2 Hotfix 3

GENERAL

 * Corrected a bug where some major Rift types had a higher chance to drop generic Rift items for Guardians or Defiants.
 * Rare and Epic Planar Currency now list the zone names where they can be obtained in their descriptions.
 * You can once again loot coin from the Dusty Sack.
 * Resolved an issue with the Visions of Future Past event not completing properly in some zones.
 * Minor Rifts now count toward zone Defender achievements. An additional pass was done to ensure various unique Rifts were represented in the Defender achievement criteria.
 * Expert and Raid Rift Achievements now only require completion of the final boss stage of the Rift.
 * Fixed Guardian Wardstones in Stillmoor not announcing which ones have fallen during a zone event.
 * Empty Rift loot containers should stop hanging around when they should have disappeared.
 * Using short-range teleport abilities while Polymorphed will no longer result in your character disappearing from the screen.
 * Resolved incompatibility with CrossOver / Wine.

LFG
- Realm of the Fae now has a maximum LFG level of 22 - Iron Tomb now has a maximum LFG level of 24 - Darkening Deeps now has a maximum LFG level of 28 - Deepstrike Mines now has a maximum LFG level of 31 - Foul Cascade now has a maximum LFG level of 37 - King's Breach now has a maximum LFG level of 42 - Runic Descent now has a maximum LFG level of 47
 * When joining a group formed through the LFG tool, the role icon for your character will display as the role you joined the group for, regardless of your current spec's suggested icon.
 * Re-entering an LFG dungeon on a corpse run will no longer reset the location to which you return when leaving the LFG dungeon normally.
 * Raised the maximum level cut-off when using LFG for standard Dungeons. This should allow characters to still queue for Standard Dungeons while they award experience.

SOULS

 * Bard: Fixed soul point-boosted Fanfare of Power being overwritten by weaker Strength or Dexterity buffs.
 * Bard: Verse of Rebirth should now properly grant the resurrected target 20% health and mana.
 * Nightblade: Fixed a bug where Marksman's Pedestal and Sniper's Pedestal would cause Conceal to be removed if the Nightblade stepped over the pedestal.
 * Saboteur: Fixed a bug here Annihilation Bomb with Demolition Specialist triggered 10 Blast Charge effects on the target when properly timed with Detonate.

= QUESTS =
 * Fixed a problem causing Guild Quests to occasionally not update when closing Rifts.
 * Some of the Guild Quests involving Mining had an incorrect third quest objective, and have now been fixed.
 * Cult Saga: A Family Affair: Jiles should now be able to aggro with fewer issues.
 * The quest 'Taking the Fight' now correctly appears in the quest journal category for Sanctum or Meridian, as appropriate.

IRON PINE PEAK

 * An Unbearable Burden: Can be completed normally once more.

SCARWOOD REACH

 * Guardians can now obtain the quest from Azdea's dropped Treasure Map.

SHIMMERSAND

 * Damage Control: Fixed an issue which caused Victaeus to fail to give credit when killed,
 * Forceful Persuasions: Players should now be able to properly subdue and question the Mist Speaker.

STILLMOOR

 * Where the Dead Rest: Fixed an issue that caused players to be unable to speak with Obrivic's Sentinel after collecting the key pieces.

= Source = http://forums.riftgame.com/showthread.php?189558-RIFT-1.2-Hotfix-3-4-00am-PDT-5-14-11-NA-3-15am-BST-14-5-11