Expert Rift

= Expert Rift =

An Expert Rift is one of the end-game options available in Rift. Opening them requires a specific item, a Lure which can be bought from a quartermaster after reaching Decorated notoriety, and a Rift tear in a specific zone of Telara.

An alternative item sold by the quartermaster is a Husk, for which you don't need the notoriety and has a lower planarite price. The catch for this is however, that you will need 5 Malformed Souls to form a Lure from it (obtained from Tier 1 Expert Dungeon final bosses, level 50 rifts and rarely from Shimmersand, Ironpine, and Stillmoor zone events).

The same quartermasters also sell raid versions of the Lures, see Raid Rift.

Expert Rifts are designed for 5-player groups. An Expert Rift features several stages much like normal rifts, containing groups of mobs or a single boss. The rift has a 15 minute closing timer, after which the tear will be restored and progressing further trough the stages is impossible. The timer resets back to 15 minutes whenever a stage is completed.

Each Expert Rift features a small piece of lore, extending further the plot of the different cults and the story of Telara.

= List of Available Expert Rifts =