Talk:Resistance

The damage reduction example formula is weird and wrong. 1 point of resistance equals 0.05% reduction in damage of that type. Example: 20 Life damage, 100 Life resistance (20 - (100*0.05)) = 19 damage taken By Adam Ries, 20-100*0.05 = 20-5 = 15, so that is obviously wrong Assuming a reduction by 0.05% per resistance, yields (remember that 1% = 1/100 = 0.01) 20 * (1 - 100*0.05%) = 20 * (1 - 100*0.05/100) = 20 * 0.95 = 19 A much easier formulation would be: Each 20 resistance reduces damage taken by 1% Taken_Damage = Incoming_Damage * (100 - Resistance/20) / 100 --Mardur 10:38, 1 February 2011 (CST)
 * I approve, I see your point and I think it should be changed as well. Probably need an admin to approve first, however. --SinisteRing 11:03, 1 February 2011 (CST)
 * The damage reduction formula seems to be wrong altogether? I was checking yesterday and according to the tooltip, I had 8.26% damage reduction with 54 resist. Thorarin 13:45, 7 November 2011 (UTC)


 * Damage reduction is Resistance/(Resistance + 600), Resist chance is Resistance/1000 (might be a cap at 20%).