Update: Rift 1.4 Hotfix 5

WORLD EVENT

 * Made a number of improvements to Dragon Motes to increase their availability and reward; in general, Dragon Motes should appear much more frequently. At higher levels, Dragon Motes will appear in more locations and of appropriate level to allow max level characters to receive loot from them. Some higher level Dragon Motes have been moved out of caves to make them easier to find.
 * Dragon motes now have slightly more base hit points and will scale appropriately to the number of players engaging them.
 * Dragon Tears once again always drop from Rifts and Invasions.

WATER SAGA

 * The Influence of Lyrr: The Faceless Man is now targetable by your pets during this quest.
 * Further tuning to Wishes of the Dominata.

GENERAL

 * Shards that restart during Alternate Warfront weekends should now start up with the proper rewards enabled.
 * Leaders of Warfront and LFG groups can no longer change the party's loot settings.
 * Scarwood Reach: The Open Door: Fixed a scripting issue that could result in too many portals opening.
 * Mousing over quest items in your inventory should properly show the quest information in the item tooltip.
 * Abyssal Icelashers no longer apply the Frozen Solid debuff.
 * The Rift consumable, Wrathful Flame, now only requires level 38 rather than 48, in line with other Rift consumables.

SOULS

 * Addressed some specific PvP balance issues involving Cabalist and Paragon builds.
 * PvP: Reduced the bonus given by certain enhancing buffs during PvP only.
 * Teaching of the Five Rings, Weapon Specialization, and Rift Fury are reduced by 10%.
 * is reduced by 5%.
 * is reduced by 5% in PvP for each Soul Point spent in it.
 * is reduced by 5% when used with 1 or 2 Attack Points, and 10% when using 3 Attack Points.
 * : Bonus is reduced by 5% per Attack Point used.
 * PvP: Certain damaging abilities have had their damage reduced when using them in PvP.
 * Paired Strike, Titan's Strike, Punishing Blow, and Frenzied Strike have been reduced by 10%.
 * Reaping Harvest and Path of the Raptor have been reduced by 15%.

CABALIST

 * Fixed a bug where one character's Dark Water would overwrite another's.
 * : This will no longer cause disguises to fail immediately after putting them on.
 * : Now reduces the damage Decay deals to players while active.
 * : Reduced range to 20 and radius to 10.

INQUISITOR

 * : Properly counts as a Life spell, allowing it to grant Convictions.

PURIFIER

 * : Removed the projectiles from the visual effect. No longer heals targets who are already at full health.

PYROMANCER

 * : Rank 4 is now properly categorized as a Charge consuming ability.
 * : No longer reduces the Pyromancer's maximum health.

SENTINEL

 * : Removed the projectiles from the visual effect.

CLERIC SYNERGY CRYSTALS

 * Updated Cleric Synergy Crystals based on player feedback.

Asphodel's Cabalist Crystal
 * 2-piece bonus: Now increases the damage of Curse of Discord and Curse of Solitude by 15%.
 * 4-piece bonus: Now increases Death damage by 10%.

Asphodel's Druid Crystal
 * 4-piece bonus: Now increases the Druid's pet melee damage and healing by 20%.

Asphodel's Inquisitor Crystal
 * 2-piece bonus: Increased the chance to reset the Sanction Heretic cooldown to 25%.
 * 4-piece bonus: Now increases Life and Death damage by 10%.

Asphodel's Justicar Crystal
 * 2-piece bonus: Now increases the healing of Salvation by 50%.
 * 4-piece bonus: Now causes Doctrine of Authority to proc a shield on the Justicar that absorbs damage equal to their Spell Power.

Asphodel's Purifier Crystal
 * 2-piece bonus: Now increases the absorption of Ward of the Ancestors by 5%.
 * 4-piece bonus: Now causes the Purifier's fire-based single target heals to reduce the damage that the targeted ally receives by 5% for 5 seconds.

Asphodel's Sentinel Crystal
 * 2-piece bonus: Now increases the healing of area effect heals by 5%.
 * 4-piece bonus: Now increases the healing of Life-based single target heals by 10%.

Asphodel's Shaman Crystal
 * 2-piece bonus: Now increases Physical damage by 5%.
 * 4-piece bonus: Massive Blow now has a 100% chance to reduce the Shaman's global cooldown by 0.5 seconds for a duration of 3 seconds.

Asphodel's Warden Crystal
 * 2-piece bonus: Now increases the healing of Healing Spray by 5%.
 * 4-piece bonus: Now increases the healing of Water-based heals by 15%.

CRAFTING

 * Twilight Blooms should be less tricksy - and properly give you Twilight Bloom, then despawn.
 * A number of item set recipes added in 1.4 that were not correctly flagged Bind on Pickup have now had this restriction set.

GRAPHICS

 * Added the option to hide visual effects from other players' hits under Settings > Interface > Combat. This should help reduce major mob fights looking like a battle against a giant ball of glowing lights.
 * Fixed an issue causing player textures to occasionally appear at a lower resolution than intended.

Source
http://forums.riftgame.com/official-rift-news/patch-notes/241229-rift-1-4-hotfix-5-8-00am-pdt-8-12-11-na-1-00am-gmt-12-8-11-eu.html#post2960504