A combo point is generated by certain rogue abilities when they attack a target in combat. Combo points may only be built up on one target at a time and reset on the 1st target if a 2nd target is acquired and attacked. Typically, rogue abilities do more damage and/or use less energy at higher combo points.[1]
References[]
- ↑ First-hand account from Ciovala who played the game at Gamescom 2010.