All mana, damage and healing numbers are for rank 1 of the spell only. Some assumptions made about how multi-point talents scale up.
Branch Advancement[]
Icon | Name | Ranks | Points | Mana | Range | Casting | Cooldown | Description |
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Spirit of the Hunter | 0/5 | 5 | Instant | Increases your Critical Hit chance by (1/2/3/4/5)%. | ||||
Touch of the Fae | 0/5 | Instant | Increases your Endurance by (1/2/3/4/5)%. Increases the Endurance of your pets by (5/10/15/20/25)%. | |||||
Strength of Earth | 0/5 | Increases your Attack Power by (1/2/3/4/5)% of your Spell Power. | ||||||
Balm of the Woods | 0/1 | 5 | 13 | 35 | Instant | 15 Seconds | Heals the ally for 70 to 74 health. | |
Spirit of the Wood | 0/5 | 15 | Your Fervent Strike has a (6/12/18/24/30)% chance to cause your pet’s next ability to Critically Hit. | |||||
Savage Force | 0/5 | 10 | Instant | Increases the damage of your Bombard and Eruption of Life by (5/10/15/20/25)%. | ||||
Slumber | 0/1 | 10 | 11% | 30 | 2.0 seconds | 30 seconds | Puts the enemy into a deep Sleep for 10 seconds. | |
Heed the Call | 0/3 | 5 | Instant | Reduces the cast time of your Summon spells by (2/4/6) seconds. | ||||
Forest Blessing | 0/1 | 20 | Reduces area effect damage done to your pets by 65%, plus an additional 1% for every point spent in the Druid soul above 21. | |||||
Grim Silence | 0/1 | 15 | 9% | 30 | Instant | 1 minute | Summons forth foreboding spirits to bind the enemy's mouth, Silencing them for 5 seconds. | |
Brutal Impact | 0/3 | 10 | Your Bombard Snares the enemy, reducing their movement speed by (15/30/45)% for 4 seconds. | |||||
Boundless Growth | 0/3 | 15 | Instant | Reduces the cooldown of your Eruption of Life by (1/2/3) seconds. | ||||
Weight of the World (trait) | 0/5 | 20 | Your Crag Hammer increases your Critical Hit damage and healing bonus by (2/4/6/8/10)%. | |||||
Rage of the Fae | 0/1 | 20 | 4% | Instant | 3 minutes | Sends the Cleric's pet into a rage, increasing their outgoing damage and healing by 100% for the next 15 seconds. Does not trigger a global cooldown. | ||
Natural Dedication | 0/1 | 25 | 8% | Instant | 2 minutes | Spreads the Cleric’s dedication to nature’s cause, causing a 5% increase in damage dealt by all nearby party and raid members for 30 seconds. | ||
Hot-Blooded | 0/5 | 25 | Instant | Reduces the cooldown of your Rage of the Fae by (12/24/36/48/60) seconds. | ||||
Summon: Satyr | 0/1 | 30 | 202 | 8 seconds | Summons a Satyr who fights alongside the Cleric and increases their allies' attack power.
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Root Advancement[]
Icon | Name | Points | Mana | Range | Casting | Cooldown | Description |
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Faith in Action | 0 | No Cost | Instant | Passive. Increases the Cleric's Attack Power by their Spell Power, their Physical Crit by their Spell Crit, and their Melee Hit by their Spell Focus. | |||
Wild Strike | 12 | 42 | 3 | Instant | A wide, swinging blow that deals weapon plus 18 to 20 Physical damage to up to 3 enemies. | ||
Shield of Oak | 2 | 9 | Instant | 30 seconds | Surrounds the Cleric with a shield of oak that absorbs the next 122 Physical damage. Lasts 30 seconds. | ||
Summon: Satyr | 202 | 8 seconds | Summons a Satyr who fights alongside the Cleric and increases their allies' attack power. | ||||
Spiteful Spirit | 44 | 49 | 3 | Instant | 8 seconds | A malevolent strike that calls on a spiteful spirit to hinder aid given to the enemy, dealing weapon plus 65 to 69 Physical damage, in addition to causing healing abilities used on them to heal 50% less health for 15 seconds. Requires Melee weapon. | |
Track Fae | 10 | Instant | Shows the location of all Fae creatures within a short vicinity on the minimap. | ||||
Fervent Strike | 8 | 3 | Instant | A fierce, heavy blow that deals weapon plus 5 to 7 Physical damage. Requires Melee weapon. | |||
Balm of the Woods | 13 | 35 | Instant | 15 seconds | Heals the ally for 70 to 74 health. | ||
Rage of the Fae | 4% | Instant | 3 minutes | Sends the Cleric's pet into a rage, increasing their outgoing damage and healing by 100% for the next 15 seconds. Does not trigger a global cooldown. | |||
Friend of the Weald | 36 | Instant | Passive. Increases the Attack or Spell Power bonus your pets’ abilities use by 10%, plus an additional 10% per point spent in the Druid soul above 36. | ||||
Slothful Spirit | 38 | 43 | 3 | Instant | 8 seconds | A solid strike that calls on a slothful spirit to discourage and weaken the enemy, dealing weapon plus 58 to 61 Physical damage, in addition to increasing the Mana, Power, and Energy cost of the enemy’s abilities by 25% for 15 seconds. Requires Melee weapon. | |
Summon: Greater Faerie | 26 | 176 | 8 seconds | Summons a Greater Faerie who heals the Cleric and their allies. | |||
Trickster Spirit | 4 | 11 | 3 | Instant | 8.0 seconds | A clever strike that calls on a trickster spirit to harass the enemy, dealing weapon plus 10 to 12 Physical damage, in addition to reducing their Attack Power and Spell Power by 3 for 15 seconds. Requires Melee weapon. | |
Dismiss Pet (Druid) | Instant | Dismiss your Pet. | |||||
Hidden Path | 32 | 4% | Instant | 45 seconds | Removes all harmful effects from the Cleric's pet. | ||
Natural Dedication | 8% | Instant | 2 minutes | Spreads the Cleric’s dedication to nature’s cause, causing a 5% increase in damage dealt by all nearby party and raid members for 30 seconds. | |||
Bombard | 8 | 15 | 30 | Instant | 6 seconds | Propels a meteorite at the enemy, dealing 27 to 30 Earth damage. | |
Grim Silence | 9% | 30 | Instant | 1 minute | Summons forth foreboding spirits to bind the enemy's mouth, Silencing them for 5 seconds. | ||
Stone Burst | 20 | 18% | Instant | 30 seconds | Summons grasping, earthen hands, Rooting all nearby enemies for 4 seconds. Root cannot be broken by damage. | ||
Crag Hammer | 18 | 24 | Instant | Empowers the Cleric's weapon with Earth magic, causing them to deal an extra 4 Earth damage on melee attack abilities. Lasts 1 hour. | |||
Summon: Faerie | 47 | 8 seconds | Summons a Faerie who heals the Cleric and their allies. | ||||
Slumber | 11% | 30 | 2 seconds | 30 seconds | Puts the enemy into a deep Sleep for 10 seconds. | ||
Slumber | 11% | 30 | 2 seconds | 30 seconds | Puts the enemy into a deep Sleep for 10 seconds. | ||
Combined Effort | 14 | 20 | 3 | Instant | 15 seconds | A calculated blow that deals weapon plus 41 to 44 Physical damage, in addition to increasing the Attack Power and Spell Power of the Cleric's pet by 50% for 15 seconds. | |
Strength of the Fae | 51 | 4% | Instant | 2 minutes | Bolsters the Cleric's might with ancient fae magic, increasing their melee damage by 50% and reducing the damage they take by 50% for 10 seconds. Does not trigger a global cooldown. | ||
Fae Hammer | 10 | Instant | 1 minute | Empowers the Cleric's weapon with Life magic, causing all successful melee ability attacks to restore 10% Mana. Does not trigger a global cooldown. Lasts 10 seconds. | |||
Eruption of Life | 16 | 22 | 3 | Instant | 12 seconds | A Life-infused strike, dealing weapon plus 14 to 16 Life damage, in addition to dealing 34 Life damage every time the enemy is hit with a melee attack over the next 12 seconds. This effect may trigger up to 3 times.
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