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− | A faction is a group of people or mobs in game who fight for the same cause. Each player is a member of one of two playable factions ([[The Guardians]] or [[The Defiant]]) chosen during character creation. Players can gain [[notoriety]] with non-playable factions by completing quests for them or fighting against their enemies. |
+ | A '''faction''' is a group of people or mobs in game who fight for the same cause. Each player is a member of one of two playable factions ([[The Guardians]] or [[The Defiant]]) chosen during character creation. Players can gain [[notoriety]] with non-playable factions by completing quests for them or fighting against their enemies. |
=Playable factions= |
=Playable factions= |
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||[[The Codex]]||[[The Unspoken]]||[[Eldritch Seekers]] |
||[[The Codex]]||[[The Unspoken]]||[[Eldritch Seekers]] |
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|- |
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− | ||[[Winterfall Steppes]]|| |
+ | ||[[Winterfall Steppes]]||[[Whitefall Brigade]]||[[The Storm Guard]] |
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− | ||[[Battle for Port Scion]]|| |
+ | ||[[Battle for Port Scion]]||[[Noble Guard]]||[[Eldritch Vanguard]] |
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− | == |
+ | ==Planar Factions== |
These factions are associated with certain [[Rift|rift types]]. Player can gain notoriety by killing [[planar mobs]], destroying [[footholds]], sealing [[rifts]] and stopping zone [[invasions]]. Quartermasters are located in capital cities [[Sanctum]] and [[Meridian]]. |
These factions are associated with certain [[Rift|rift types]]. Player can gain notoriety by killing [[planar mobs]], destroying [[footholds]], sealing [[rifts]] and stopping zone [[invasions]]. Quartermasters are located in capital cities [[Sanctum]] and [[Meridian]]. |
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{|class="darktable" style="width:400px" |
{|class="darktable" style="width:400px" |
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− | ! |
+ | !Plane!![[Guardian]]!![[Defiant]] |
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||Death||[[Order of the Death Serpent]]||[[The Grim Disciples]] |
||Death||[[Order of the Death Serpent]]||[[The Grim Disciples]] |
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||Life||[[Order of Life Serene]]||[[Students of the Vale]] |
||Life||[[Order of Life Serene]]||[[Students of the Vale]] |
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|- |
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− | ||Earth|| |
+ | ||Earth||[[Mendicant Order]]||[[The Shale Collegiate]] |
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− | ||Air|| |
+ | ||Air||[[The Storm Inquisition]]||[[Zephyrian Collective]] |
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|- |
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− | ||Water|| |
+ | ||Water||[[Order of Purity]]||[[Mercurial Savants]] |
|- |
|- |
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||Fire||[[Order of the Flame]]||[[Ember Scholars]] |
||Fire||[[Order of the Flame]]||[[Ember Scholars]] |
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|} |
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− | == |
+ | ==Regional Factions== |
Their forces are bound to certain regions. Players can befriend them by completing quests and running dungeons in the area. Quartermasters usually be found in the main settlement of the region. |
Their forces are bound to certain regions. Players can befriend them by completing quests and running dungeons in the area. Quartermasters usually be found in the main settlement of the region. |
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![[Zone]]!![[Guardian]]!![[Defiant]] |
![[Zone]]!![[Guardian]]!![[Defiant]] |
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− | ||[[Silverwood]]|| |
+ | ||[[Silverwood]]||[[Quicksilver Scholars]]||none |
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||[[Freemarch]]||none||[[Freemarch Wardens]] |
||[[Freemarch]]||none||[[Freemarch Wardens]] |
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− | ||[[Gloamwood]]|| |
+ | ||[[Gloamwood]]||[[Gloamwood Waykeepers]]||none |
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||[[Stonefield]]||none||[[Granite Falls]] |
||[[Stonefield]]||none||[[Granite Falls]] |
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|- |
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− | ||[[Scarlet Gorge]]|| |
+ | ||[[Scarlet Gorge]]||[[Quarry Rats]]||[[Quarry Rats]] |
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|- |
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− | ||[[Scarwood Reach]]|| |
+ | ||[[Scarwood Reach]]||[[Iron Claw Trappers]]||[[Red Scar Trackers]] |
|- |
|- |
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||[[Moonshade Highlands]]||[[The Runeguard]]||[[The Runeguard]] |
||[[Moonshade Highlands]]||[[The Runeguard]]||[[The Runeguard]] |
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− | [[Category:Game |
+ | [[Category:Game Terms]] |
[[Category:Factions]] |
[[Category:Factions]] |
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+ | [[de:Fraktion]] |
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+ | [[fr:Faction]] |
Latest revision as of 12:08, 30 June 2017
A faction is a group of people or mobs in game who fight for the same cause. Each player is a member of one of two playable factions (The Guardians or The Defiant) chosen during character creation. Players can gain notoriety with non-playable factions by completing quests for them or fighting against their enemies.
Playable factions[ | ]
The Guardians | The Defiant |
Player's choice of faction alters the availability of races. Mathosians, High Elves and Dwarves are Guardian races, while Eth, Kelari and Bahmi are the options for Defiants.
Each faction has its own cities, and cannot group with members of opposite faction. However, players can talk to the other faction using either the /say or /yell command.
There is currently no way to change a characters playable faction in or out of the game (i.e. no betrayal quest or pay to switch feature).
Non-playable factions[ | ]
As players interact with NPC factions, they gain notoriety towards a particular faction. After first interaction player's notoriety level is usually neutral. Players gain access to gear and recipes sold by faction quartermaster as they gain notoriety levels with the faction.
Warfront Factions[ | ]
Warfront factions are related to PvP. Notoriety with warfront factions is gained by completing daily PvP quests or by winning a warfront and killing enemies there. Quartermasters of these factions are in Sanctum or in Command Center in Meridian.
Warfront | Guardian | Defiant |
---|---|---|
Black Garden | Caretakers | The Moribund |
The Codex | The Unspoken | Eldritch Seekers |
Winterfall Steppes | Whitefall Brigade | The Storm Guard |
Battle for Port Scion | Noble Guard | Eldritch Vanguard |
Planar Factions[ | ]
These factions are associated with certain rift types. Player can gain notoriety by killing planar mobs, destroying footholds, sealing rifts and stopping zone invasions. Quartermasters are located in capital cities Sanctum and Meridian.
Plane | Guardian | Defiant |
---|---|---|
Death | Order of the Death Serpent | The Grim Disciples |
Life | Order of Life Serene | Students of the Vale |
Earth | Mendicant Order | The Shale Collegiate |
Air | The Storm Inquisition | Zephyrian Collective |
Water | Order of Purity | Mercurial Savants |
Fire | Order of the Flame | Ember Scholars |
Regional Factions[ | ]
Their forces are bound to certain regions. Players can befriend them by completing quests and running dungeons in the area. Quartermasters usually be found in the main settlement of the region.