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{{RaceInfoBox |name= Mathosians |image= Mathosian.jpg |faction= [[Guardians]] |leader= [[Cyril Kalmar]] }} '''Mathosians''' are a tribe of [[Humans]], the one that spent the most time with the [[High Elves]] before they ventured north to found the [[Mathosian Empire]]. Following the [[Shade War]], during which the Mathosian homeland was destroyed, and the subsequent fall of [[Port Scion]], the Guardians have established themselves in the island city of [[Sanctum]]. ==Description== Honor, faith and duty are the most sacred tenets of the strong Mathosian [[human]]s who once ruled the rocky highlands of the north. Mathosians value strength, hard work and a man’s oath above all other things except perhaps loyalty. It was their commitment to these virtues that helped turn [[Mathosia]] into one of the greatest empires [[Telara]] has ever known, and from the humblest of beginnings, no less. Tragically, it was also these very values that eventually tore them apart.<ref name="Math" /> <blockquote> "We are the last remnants of Zareph's army, defending the true essence of Mathosia. Honor, duty, justice: We champion them in the face of the wicked dragon-knights, who don our people's crests and fight for everything we oppose."<ref>Official Rift Page on the history of Telara - [http://www.riftgame.com/en/world/history.php Riftgame.com]</ref></blockquote> ==History== ===Appearance of Humanity=== {{Main|Humans}} [[Humans]] first appeared in the great [[High Elves|High Elven]] forests of Tavra sometime after the Age of Legend. Unlike many of the other races on Telara, humans were actually created by the collaborative efforts of all the gods of the [[Vigil|Vigil]], which may explain their swift rise to dominance throughout the world. At first, Humanity was nothing more than a collection of wild beasts, foraging in the forests in very loose tribes, with no language or apparent intelligence to speak of. The High Elves were aware of them and treated them kindly, like all other creatures in their care. But humans were surprisingly adaptable and observant, so they flourished, eventually learning to speak, work magic and eventually implement the tenets necessary to form the basis of civilization.<ref name="Math" /> ===Splintering of Humanity=== For the extremely long-lived High Elves, it appeared that the humans became civilized almost overnight. It was difficult for them to accept that humans were more than they first appeared, but over time they grew a close relationship with the burgeoning tribes. As Humanity continued to grow in size and sophistication, many began leaving the forests to explore and settle in faraway lands. Yet one farseeing tribe elected to stay behind for many more generations, learning philosophy, music, and the principles of law from their enlightened neighbors. Eventually, they ventured north out of the forests to found one of the greatest empires of any race on Telara—the Mathosians.<ref name="Math" /> ===The Shade War=== {{Main|Shade War}} [[File:Mathosian_Female_03.jpg|thumb|right|140px|Mathosian Female]]For centuries, Mathosians prospered in a time of chivalry and fidelity to a long line of kings descended from Tored Mathos. The Mathosian people’s love for duty and loyalty was ultimately turned against them by foreign rivals seeking to slow the expansion of the empire. When King Jostir (the Ancient) mysteriously died, his twin sons, [[Aedraxis]] and [[Zareph]], were pulled into a horrible and brutal civil war that has became known as the [[Shade War]]. As the battles between armies of sorcerers and knights of the crown ravaged the Northern half of Telara, the elder brother, Aedraxis, resorted to using forbidden magic that resulted in fracturing the protective [[Ward]] that shields Telara, which thereby pulled the [[Plane of Death]] over the world. These events forever morphed him into an undead king of horrors, and destroyed most of the Mathosian homeland in a magical disaster known as the [[Shade]]. Many followers loyal to him fled the scourge of the Shade with Zareph, and eventually founded the great port city of [[Port Scion|Scion]]. True to their oaths of fealty to the royal dynasty and a misguided sense of honor, many Mathosians tragically fled North with their newly crowned king, Aedraxis Mathos, and were doomed to serve an unspeakable evil that now festers in the hearts of all Telarans.<ref name="Math">Official Rift page on the Mathosians[http://www.riftgame.com/en/races/mathosian.php Riftgame.com]</ref> ===Mathosians Today=== {{Main|Port Scion}} {{Main|Sanctum}} Port Scion has since fallen, and the Guardians and Defiants blame each other for the tragedy.<ref>02 July 2010 Lore chat - [[Portal:News/IRC_Transcripts/02_July_2010_1|lore chat article]]</ref> The capital city of the Mathosians and the rest of the Guardians was moved to [[Sanctum]]. ==Racial Abilities== '''Legacy of the Shade'''<ref>Gamescom image by Kalbuir - [http://www.rift-calculator.com/image_gallery/art_3/DSC01736.JPG Image]</ref><br> ''Passive''<br/> Death resistance increased by 20 '''Motivational Roar'''<ref>[[Patch Beta 6]]</ref><br /> ''Activated - Out of Combat''<br /> Increases the movement speed of the Mathosian and nearby group members by 30% for 10 seconds. This ability cannot be used in combat. ==Images== <center> {| |[[File:Mathosian-Female_withmace1.jpg|center|300px|A female Mathosian]] |} </center> ==Other information== *[http://www.youtube.com/watch?v=Xef9v-EyBBQ Female Mathosian character creation video from beta 2] ==References== <References /> {{RaceNavLinks}} [[Category:Races]][[Category:Lore]] <metadesc>Mathosians are humans to whom Honor, faith, and duty are the most sacred tenets in Rift: Planes of Telara. They are members of the Guardians faction.</metadesc> [[de:Mathosianer]][[fr:Mathosien]]
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