Telarapedia
Advertisement
For a map of user-submitted artifact locations, see Moonshade Highlands artifact locations.

Moonshade Highlands[]

Name Level Description Reward
Abyssal Summoning Implements 40

The Abyssal use these items in rituals in which they summon in their minions from the other planes.

??
Arch Invader Fae Artifacts 40

Arch Invaders from the realm of corrupted life live, and die, for these artifacts.

??
Arch Invader Shade Artifacts 40

These artifacts are the physical remains of the vanquished Arch Invaders from the plane of shadows and death.

??
Arch Invader Tide Artifacts 40

These artifacts of the tide are found with the Arch Invaders from the waters of Akylios' Realm.

??
Brother Jebiah 40

An inquisitor for Guardians, Brother Jebiah assisted with the cleansing of Gloamwood Pines. He travels Telara seeking out demonic corruption.

??
Buccaneer Articles 40

The small coves along the edge of Moonshade Highlands have long housed buccaneers of famous infamy.

??
Fae Dust 40

The fae of Faering Woods have dust that they use to create various effects on the people of Moonshade.

??
Fezziled's 100 Ways to Cook a Fae 40

The mad hermit Feddiled has been working on a cookbook of various ways he has found to cook the fae folk.

??
Gorvaht 40

Once a mischievous satyr, long the subject of folk tales, the tragedy of Hammerknell changed him and the faer folk of the highlands.

??
Hammerknell 40

The delve city of Hammerknell was once the great wonder of the north. A city of forged miracles, it fell to the rifts.

??
Intact Runebound Vessels 40

The dwarves of Moonshade Found ways to find planar beings with runes in various pieces of machinery in Hammerknell.

??
Last Days of Hammerknell 40

A recording of the final days of Hammerknell as seen from the perspective of one of the survivors.

??
Moonshade Crofter Deeds 40

After Freemarch came under the control of the Defiant, numerous Mathosian families were contracted to go to Moonshade Highlands to try to scrape crops from the rocky soil.

??
Moonshade Highlands 40

The Moonshade Highlands have long been the center of Dwarven civilization, until the great delve city of Hammerknell fell to the rifts.

??
Proper Parenting Techniques By Eustace Green 40

Being a parent on a frontier farm, beset by monsters and torn apart by rifts offers some unique challenges. Eustace Green has some helpful tips.

??
Rune King Molinar 40

Rune King Molinar gained power through his clan's unique skills of craft. Their runebindings ultimately were the doom of Hammerknell when the rifts came.

??
Runebound Accessories 40

At the pinnacle of the Dwarven kingdom of Hammerknell, these runebound accessories were considered the height of fashion.

??
Story of Brother Damon 40

A local bard has written down the story of Brother Damon, one time priest of the Vigil and now Defiant supporter.

??
The Dwarves of Moonshade 40

The Dwarves of Telara are renown for their crafting, the dwarves of Hammerknell took that to undreamed of heights, until the coming of the rifts.

??
Three Springs 40

Three Springs was started as a colony by the Guardians to reclaim Moonshade Highlands and Hammerknell.

??
Tidelord Brenin 40

Escaping the Defiant assault upon his home city of Meridian, Brenin traveled north to claim the power of the fallen dwarven kingdom.

??
Advertisement