- For a map of user-submitted artifact locations, see Moonshade Highlands artifact locations.
Moonshade Highlands[]
Name | Level | Description | Reward | ||
---|---|---|---|---|---|
Abyssal Summoning Implements | 40 |
The Abyssal use these items in rituals in which they summon in their minions from the other planes. |
?? | ||
Arch Invader Fae Artifacts | 40 |
Arch Invaders from the realm of corrupted life live, and die, for these artifacts. |
?? | ||
Arch Invader Shade Artifacts | 40 |
These artifacts are the physical remains of the vanquished Arch Invaders from the plane of shadows and death. |
?? | ||
Arch Invader Tide Artifacts | 40 |
These artifacts of the tide are found with the Arch Invaders from the waters of Akylios' Realm. |
?? | ||
Brother Jebiah | 40 |
An inquisitor for Guardians, Brother Jebiah assisted with the cleansing of Gloamwood Pines. He travels Telara seeking out demonic corruption. |
?? | ||
Buccaneer Articles | 40 |
The small coves along the edge of Moonshade Highlands have long housed buccaneers of famous infamy. |
?? | ||
Fae Dust | 40 |
The fae of Faering Woods have dust that they use to create various effects on the people of Moonshade. |
?? | ||
Fezziled's 100 Ways to Cook a Fae | 40 |
The mad hermit Feddiled has been working on a cookbook of various ways he has found to cook the fae folk. |
?? | ||
Gorvaht | 40 |
Once a mischievous satyr, long the subject of folk tales, the tragedy of Hammerknell changed him and the faer folk of the highlands. |
?? | ||
Hammerknell | 40 |
The delve city of Hammerknell was once the great wonder of the north. A city of forged miracles, it fell to the rifts. |
?? | ||
Intact Runebound Vessels | 40 |
The dwarves of Moonshade Found ways to find planar beings with runes in various pieces of machinery in Hammerknell. |
?? | ||
Last Days of Hammerknell | 40 |
A recording of the final days of Hammerknell as seen from the perspective of one of the survivors. |
?? | ||
Moonshade Crofter Deeds | 40 |
After Freemarch came under the control of the Defiant, numerous Mathosian families were contracted to go to Moonshade Highlands to try to scrape crops from the rocky soil. |
?? | ||
Moonshade Highlands | 40 |
The Moonshade Highlands have long been the center of Dwarven civilization, until the great delve city of Hammerknell fell to the rifts.
|
?? | ||
Proper Parenting Techniques By Eustace Green | 40 |
Being a parent on a frontier farm, beset by monsters and torn apart by rifts offers some unique challenges. Eustace Green has some helpful tips. |
?? | ||
Rune King Molinar | 40 |
Rune King Molinar gained power through his clan's unique skills of craft. Their runebindings ultimately were the doom of Hammerknell when the rifts came. |
?? | ||
Runebound Accessories | 40 |
At the pinnacle of the Dwarven kingdom of Hammerknell, these runebound accessories were considered the height of fashion.
|
?? | ||
Story of Brother Damon | 40 |
A local bard has written down the story of Brother Damon, one time priest of the Vigil and now Defiant supporter. |
?? | ||
The Dwarves of Moonshade | 40 |
The Dwarves of Telara are renown for their crafting, the dwarves of Hammerknell took that to undreamed of heights, until the coming of the rifts. |
?? | ||
Three Springs | 40 |
Three Springs was started as a colony by the Guardians to reclaim Moonshade Highlands and Hammerknell.
|
?? | ||
Tidelord Brenin | 40 |
Escaping the Defiant assault upon his home city of Meridian, Brenin traveled north to claim the power of the fallen dwarven kingdom. |
?? |