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List of Paladin Abilities[1][2][3][]

Branch Advancement[]

Icon Name Ranks Points Energy Range Type Cooldown Description
Stalwart Shield Stalwart Shield 0/5 0 Passive Increases your Block by 2/4/6/8/10%.
Defender Defender 0/5 0 Passive Increases Armor by 2/4/6/8/10%.
Shield of the Hero Shield of the Hero 0/1 5 10 Instant 10 sec. Empowers a shield with radiant power, increasing block by 5% and hit by 5%. Does not stack with other Shield buffs. Lasts 1 hour.
Aggressive Guardian Aggressive Guardian 0/2 5 Passive Increases threat generated by 10/20%.

Small Arms Specialization Small Arms Specialization 0/5 5 Passive Increases damage done by one-handed weapons by 2/4/6/8/10%.
Steely Resolve Steely Resolve 0/2 5 Passive Reduces duration of Mesmerize, Stun, Sleep, Fear, and Confuse abilities by 15/30%.
Light's Hammer Light's Hammer 0/1 10 20 20 m Instant 1 min. Throw a hammer made from Life energy at an enemy dealing 54 to 58 Life damage, and stunning them for 3 seconds. Generates additional threat. This ability grants 1 Attack Point.
Graceful Under Pressure Graceful Under Pressure 0/3 10 Passive Increases Hit rating by 15/30/45.
Hardened Will Hardened Will 0/3 10 Passive Reduces incoming damage from Spells by 3/6/9%.
Martial Shield Martial Shield 0/1 10 Passive Each successful block has a 25% chance of increasing Attack Points by 1.
Unyielding Defense Unyielding Defense 0/5 15 Passive Damage taken is reduced by 4/8/12/16/20%.
Paladin's Devotion Paladin's Devotion 0/1 15 10 Instant 1 min. Break the hold of Stun, Fear, Disarm, and Confuse effects.
Vengeful Wrath Vengeful Wrath 0/3 15 Passive Increases damage done by Retaliation, Disarming Counterblow, and Paladin's Reprisal by 10/20/30%.
Reverent Protection Reverent Protection 0/1 20 15 Instant 3 min. Surround up to 5 allies within 35 meters with a field of energy that absorbs damage for 30 seconds:
1 Point: 263 of damage.
2 Points: 460 of damage.
3 Points: 657 of damage.
Balance of Power Balance of Power 0/3 20 Passive Blocked attacks deal Life damage back to the attacker equal to 120/130/140% of weapon damage.
Karmic Resolution Karmic Resolution 0/2 20 Passive Retaliation and Disarming Counterblow heal the Paladin for 15/30% of the damage dealt.
Requires Vengeful Wrath Rank 3
Improved Reverent Protection Improved Reverent Protection 0/2 25 Passive Increases the absorption amount of Reverent Protection by 10/20%.
Requires Reverent Protection Rank 1
Tip the Balance Tip the Balance 0/2 25 Passive Balance of Power also heals you for 50/100% of the damage done by Balance of Power.
Requires Balance of Power Rank 3
Improved Paladin's Devotion Improved Paladin's Devotion 0/2 25 Passive Reduces cooldown on Paladin's Devotion by 15/30 seconds.
Requires Paladin's Devotion Rank 1
Shield of the Chosen Shield of the Chosen 0/1 25 10 Instant 10 sec. Empowers a shield with virtuous strength, increasing block by 5%, and armor by 317. Does not stack with other Shield buffs. Lasts 1 hour.
Paladin's Reprisal Paladin's Reprisal 0/1 30 15 Melee Instant 1 min. Follow a successful Block with a sweeping melee attack against up to 10 enemies within range, dealing 120% of weapon plus 122 to 126 Physical damage, in addition to stunning opponents for 3 seconds. Generates additional threat. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.


Root Advancement[]

Icon Name Points Energy Range Cast Cooldown Description
Righteous Blow Righteous Blow 0 10 Melee Instant Using an opening in an enemy's defenses, hit them with a powerful strike for weapon plus Physical damage:
1 Point: 100% of weapon plus 12 damage.
2 Points: 120% of weapon plus 20 damage.
3 Points: 140% of weapon plus 29 damage.
Aggressive Block Aggressive Block 0 35 Melee Instant 15 sec. Strike the enemy with a shield for 20 to 22 Physical damage, modified by Strength, in addition to increasing block by 10% for 15 seconds. Requires an equipped shield. Generates additional threat. This ability grants 1 Attack Point.
Pacifying Strike Pacifying Strike 0 20 Melee Instant Strike an enemy to force them off balance and deal weapon plus 9 to 11 Physical damage, in addition to reducing the amount of damage they do in melee combat by 5% for 15 seconds. Generates additional threat. This ability grants 1 Attack Point.
Retaliation Retaliation 2 10 Melee Instant 6 sec. Follow a successful block with a devastating blow dealing 120% of weapon plus 22 to 25 Physical damage. Generates additional threat. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
Aegis of Vitality Aegis of Vitality 4 10 35 m Instant Binds the power of Life into the body of the selected ally, increasing their Endurance by 5. Lasts 1 hour.
Gift of the Paladin Gift of the Paladin 5 Passive Increases maximum Health by 0.46% for each soul point spent in the Paladin tree. Stacks with other Warrior Gift abilities.
Face Slam Face Slam 6 25 Melee Instant 6 sec. Slam a shield into an enemy's face for 34 to 37 Physical damage, modified by Strength, in addition to interrupting casting. Requires an equipped shield. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
Touch of Life Touch of Life 8 10 20 m Instant 10 min. Heals the Warrior completely. This ability is not affected by the global cooldown.
Shield Throw Shield Throw 10 10 20 m Instant 8 sec. Hurl a shield at an enemy dealing 49 to 53 Physical damage and forcing them to attack the Warrior for 3 seconds. Requires an equipped shield. This ability grants 1 Attack Point.
Sweeping Strike Sweeping Strike 12 25 Melee Instant 15 sec. Strike up to three targets for weapon plus 20 to 22 Physical damage, in addition to 51 Life damage. This ability grants 1 Attack Point.
Judgement Judgement 14 25 Instant 1 min. Lash out with a wave of energy, dealing 43 to 47 damage to up to 10 nearby enemies. Affected enemies are forced to attack the Warrior for 3 seconds.
Life's Grace Life's Grace 16 50 20 m 8 sec. Bring a selected ally back from the dead. Cannot be used in combat.
Shield Charge Shield Charge 18 10 3-20 m Instant 15 sec. Charge an enemy leading with a shield, dealing 68 to 71 damage and rooting them for 2 seconds. Requires an equipped shield. Generates additional threat. This ability grants 1 Attack Point.
Disarming Counterblow Disarming Counterblow 20 10 Melee Instant 30 sec. Follow a successful block with a strike to an enemy's weapon arm, dealing 120% of weapon plus 53 to 56 Physical damage, and disarming them for 5 seconds. Generates additional threat. This ability cannot miss, or be dodged, or parried. This ability is not affected by the global cooldown. This ability grants 1 Attack Point.
Aegis of Salvation Aegis of Salvation 20 10 Instant 10 sec. Grants the power of life to all party members within 25 meters, increasing their Endurance by 10. Only 1 Aegis spell may be active at a time. Lasts 1 hour.
Scales of Justice Scales of Justice 26 15 Melee Instant 8 sec. Unleash energy on every nearby enemy, the next time an affected enemy attacks anyone they will take weapon plus Life damage:
1 Point: 100% of weapon plus 46 damage.
2 Points: 120% of weapon plus 81 damage.
3 Points: 140% of weapon plus 116 damage.
Light's Decree Light's Decree 32 25 20 m Instant 12 sec. Throw a hammer made from life energy at an enemy dealing 108 Life damage to up to 5 enemies, in addition to causing all single target ability attacks by the Paladin against the targeted enemy to deal 72 Life damage to up to 5 additional enemies for the next 12 seconds. Generates additional threat. This ability grants 1 Attack Point.
Preservation Preservation 38 50 20 m instant 15 min. A single ally becomes protected by the energies of life. Any time they take damage they heal 10% of their maximum health. Cannot be cast on the Warrior.
Impassable Guard Impassable Guard 44 10 Instant 1 min. The Warrior blocks all incoming attacks:
1 Point: 2 seconds.
2 Points: 5 seconds.
3 Points: 10 seconds.
Life's Rapture Life's Rapture 51 35 Channeled 10 min. Fill an area with Life energy. All party members within the area have incoming damage reduced by 10% in addition to healing 100% of the Warrior's maximum Health over 6 seconds. This ability is not affected by the global cooldown.


References[]

  1. Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
  2. Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.
  3. Rift Beta 6, Planar War. This information was consolidated from screen shots taken in-game.
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