This article is a stub. You can help Telarapedia by expanding it. |
List of Paragon Abilities[1][2][3][]
Branch Advancement[]
Icon | Name | Ranks | Points | Energy | Range | Type | Cooldown | Description |
---|---|---|---|---|---|---|---|---|
Combat Precision | 0/5 | 0 | Passive | Abilities that do not consume Attack Points ignore 2/4/6/8/10% of the target's armor. | ||||
Teaching of the Five Rings | 0/5 | 0 | Passive | Increases Damage of attacks that generate Attack Points by 2/4/6/8/10%. | ||||
Wrist Strike | 0/1 | 5 | 10 Energy | 3 Meters | Instant | 30.00 Seconds | Follow Up Attack. Disarms for 5s. | |
Weapon Familiarity | 0/5 | 5 | Passive | Hitting with Swift Strike or a Follow Up attack increases your Attack Power and Weapon Damage Multiplier by 1/2/3/4/5% for 15 seconds. Does not stack with Amped. | ||||
Double Jeopardy | 0/3 | 5 | Passive | After successfully hitting with Swift Strike or Thread the Trees you gain an additional 3/6/9% chance to critically hit with Follow Up attacks for 6 seconds. | ||||
Flinching Strike | 0/1 | 10 | 10 Energy | 3 Meters | Instant | 8.00 sec. | Interrupts. | |
Grace of the Five Rings | 0/3 | 10 | Passive | Increases your chance to Parry by 1/2/3%, your Attack Power by 1/2/3%, and Weapon Contribution by 1/2/3%. | ||||
Devoted Training | 0/5 | 10 | Passive | Increase Strength by 3/6/9/12/15%. | ||||
Flowing Strikes | 0/3 | 15 | Passive | Hitting with an ability attack grants a 15/30/45% chance to increase Critical hit chance by 15% for 6 seconds. | ||||
One Two Punch | 0/3 | 15 | Passive | Increases Base Damage of Follow Up attacks by 5/10/15%. | ||||
Fleet of Foot | 0/1 | 15 | 10 Energy | Instant | 60.00 Seconds | Increases movement speed by 50% for 15s. | ||
Shield of Will | 0/1 | 20 | 10 Energy | Instant | 30.00 Seconds | Absorbs 50% of damage taken up to 950 damage. Lasts 30s. This ability is not affected by the Global Cooldown. | ||
Run Like the Wind | 0/3 | 20 | Passive | Increases the duration on Fleet of Foot by 2/4/6 seconds. | ||||
Deadly Parity | 0/3 | 20 | Passive | Hitting with a single target Follow Up attack grants a second strike that does 1 Physical Damage for every 5/3/1.5 Attack Power. | ||||
Improved Flowing Strikes | 0/2 | 25 | Passive | Increases the duration of Flowing Strikes by 2/4 seconds. | ||||
Tranquility | 0/1 | 25 | 10 Energy | 20 Meters | Instant | 30.00 Seconds | Incapacitate an enemy for 45 seconds. Can be active on 1 target at a time. Cannot be used in combat. Damage will remove this effect. | |
Weapon Master | 0/2 | 25 | Passive | You gain a 50/100% chance of generating a second Attack Point when using a Follow Up attack. | ||||
Shifting Blades | 0/2 | 25 | 10 Energy | Instant | 15.00 Seconds | Follow each of the next 3 single target melee ability attacks with a second strike:
1 Point: 25% of the damage of the initial attack.
| ||
Swift Finesse | 0/2 | 30 | Passive | Increases the damage of Flurry by 5/10%. | ||||
Death Touch | 0/1 | 30 | 10 Energy | 3 Meters | Instant | 30.00 Seconds | Reduces Enemy Strength and Dexterity by 10% every second for 8s, then deals 1028 Physical damage that bypasses armor. This ability grants 1 Attack Point. | |
Force of Will | 0/3 | 30 | Passive | Increases Critical Hit Damage by 2/4/6%. | ||||
Feint | 0/1 | 35 | 10 Energy | 20 Meters | Instant | 30.00 Seconds | Reduces the Dodge, Parry, and Block rating of the target by 50% for 10 Seconds. | |
Analyze Weakness | 0/2 | 35 | Passive | Swift Strike, Reaping Harvest, Setting Moon, and Flurry ignore 7/15% of enemy Armor. | ||||
Precise Strikes | 0/2 | 35 | Passive | Increases the base damage of Swift Strike, Reaping Harvest, Setting Moon, and Flurry by 7/15%. | ||||
Duality | 0/1 | 35 | Passive | You may have two active Way buffs. |
Root Advancement[]
Icon | Name | Points | Energy | Range | Cast | Cooldown | Description |
---|---|---|---|---|---|---|---|
Swift Strike | 0 | 20 Energy | 3 Meters | Instant | Deal 467 to 517 plus weapon damage. Awards 1 Attack Point. | ||
Way of the River | 0 | 10 Energy | Instant | Increases Physical Crit by 3%. Maximum active Way buffs: 1. Lasts 1h. | |||
File:Reaping Harvest.png | Reaping Harvest | 2 | 20 Energy | 3 Meters | Instant | Strike for weapon plus Physical damage:
1 Point: 604 damage.
| |
Rising Waterfall | 4 | 20 Energy | 3 Meters | Instant | Follow Up Attack. Deals weapon plus 595 to 658 Physical damage. This ability grants 1 Attack Point. | ||
Turn the Blade | 8 | 10 Energy | 3 Meters | Instant | 6.00 Seconds | Deals 356 to 393 plus weapon damage. Must be used after the Warrior has been Blocked, Parried, or Dodged. | |
Focus of Body | 12 | 10 Energy | Instant | Increases Strength by 10 on all party or raid members. Lasts 1h. | |||
Thread the Trees | 16 | 9 Energy | -17 Meters | Instant | 15.00 Seconds | Charge an enemy, dealing 507 to 560 Physical damage to up to 5 enemies along the way. Roots the target enemy for 2 seconds. This ability grants 1 Attack Point. | |
File:Way of the Sun.png | Way of the Sun | 20 | 10 Energy | Instant | Follow Up attacks heal the Paragon 20% of Attack Power. Does not stack with Blade of Elemental Affinity or Recovery Posture. Maximum active Way buffs: 1. Lasts 1h. | ||
Flurry | 24 | 20 Energy | 3 Meters | Instant/Channeled | 30.00 Seconds | Attack hits the target multiple times for 4848 Physical damage over the next 6 seconds. Awards 1 Attack Point every 2 seconds. | |
File:Sweeping Blades.png | Sweeping Blades | 28 | 15 Energy | Instant | Single target ability attacks hit up to 4 additional enemies for 10s:
1 Point: 10% of the damage of the initial attack.
| ||
File:Final Blessing.png | Final Blessing | 32 | 20 Energy | 3 Meters | Instant | Follow Up Attack. Deals 781 to 863 Physical damage to an enemy with under 30% health remaining. This ability grants 1 Attack Point. | |
Way of the Mountain | 36 | 10 Energy | Instant | The Warrior cannot be knocked back and takes 5% less damage. Maximum active Way buffs: 1. Lasts 1h. | |||
Predictable Movements | 40 | 10 Energy | Instant | 2 minutes | Melee ability attacks made against the Warrior are reflected back against the attacker:
1 Point: 1 attack, for 3 seconds.
| ||
File:Setting Moon.png | Setting Moon | 44 | 20 Energy | 3 Meters | Instant | Deal 633 to 700 Physical damage, in addition to increasing the damage of Follow Up attacks by 20% for 15s. This ability grants 1 Attack Point. | |
Way of the Wind | 48 | 10 Energy | 3- | Instant | When hitting an enemy with a Follow Up attack, deals an additional 270 Air damage. Maximum active Way buffs: 1. Lasts 1h. | ||
Strike Like Iron | 51 | 10 Energy | Instant | 15.00 Seconds | Increases ability damage done by an amount based on Attack Points for 15s:
1 Point: 5% damage.
| ||
File:Open the Stream.png | Open the Stream | 54 | 20 Energy | 3 Meter | Instant | Follow Up Attack. Deals 562 to 621 Physical damage, in addition to 562 Physical damage over the next 18s. This ability grants 1 Attack Point. | |
File:Combat Focus.png | Combat Focus | 58 | 10 Energy | Instant | 30.00 Seconds | Instantly adds 3 Attack Points to the Warrior, to a Maximum of 3. | |
File:Alacrity.png | Alacrity | 61 | 10 Energy | Instant | Reduces the duration of the Global Cooldown by 0.5 seconds, and reduces the Power cost of abilities by 30%. Lasts 1h.
|