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Telarapedia
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Prestige is a leveling mechanic for once you hit level 50, you start gaining prestige by killing other players in open world or in a Warfront. Prestige is basically a player's PvP experience.[1]

  • The higher {citation needed} your prestige, the better armor you can wear and the more points you can spend in your PvP Soul.[2]
  • The PvP experience bar is hidden until you reach level 50. When players level up after 50, it works just as a normal experience bar, it dings, you gain rank, etc.[3]

References[]

  1. Riftpodcast's interview with Chris Junior, Senior Systems Designer for RIFT[1]
  2. PvP trailer - Chris Junior, RIFT Game Designer[2]
  3. Riftpodcast's interview with Chris Junior, Senior Systems Designer for RIFT[3]
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