Ranger abilities

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List of Ranger Abilities[1][2][edit | edit source]

Branch Advancement[edit | edit source]

Name Ranks Points Energy Range Type Cooldown Description
Enduring 0/5 0 Increases the health of your pets by 5% and your health by 1% per rank.
Eagle Eye 0/5 0 Increases your Critical Hit Chance by 1% per rank.
Crippling Shot 0/1 5 30 3 to 30 10 seconds Deals weapon DPS plus x to y Physical damage and reduces movement speed by 50% for 6 seconds. Awards 1 Combo Point.
Improved Quick Shot 0/3 5 Quick Shot has a 33% chance per rank to bleed for 30% of your ability's damage over 6 seconds.
Bolster 0/3 5 Reduces damage taken by 2% per rank.
Killing Focus 0/2 5 Increases damage with ranged weapons by 2% per rank.
Exposure 0/3 10 Increases the armor reduction of Piercing Shot by 20% per rank.
Piercing Shot 0/1 10 30 3 to 30 5 seconds Deals weapon plus x to y Physical damage. The enemy's armor value is reduced by 107 for 15 seconds. Awards 1 Combo Point.
Bestial Fury 0/2 10 Your head Shot has a 50% chance to cause you and your pet to gain Bestial Fury, increasing damage dealt by 5%. Lasts 12 seconds per Combo Point.
Blood Rage 0/3 10 Your pet enters a blood rage when attacking targets under the effect of a bleed, increasing damage by 5% per rank for 10 seconds.
Trick Shot 0/1 15 35 3 to 30 Deals weapon DPS plus x to y Physical damage to the target and up to 4 additional enemies. Awards 1 Combo Point.
Doubleshot 0/5 15 Gives you a 10% chance per rank to fire an additional shot when auto attacking with bows and guns.
Opportunity 0/3 15 Successful finishing moves have a 33% chance per rank to award 1 Combo Point.
Improved Trick Shot 0/1 20 Each additional target affected by Trick Shot has a 15% chance to add 1 Combo Point.
Prey on the Weak 0/3 20 Whenever your pet deals a Critical Hit, you have a 33% chance per rank to become enraged, increasing damage by 15% for 20 seconds.
Rain of Arrows 0/1 20 60 25 8 seconds Fires a volley of arrows into the air, dealing weapon damage plus x physical damage over 6 seconds to all enemies in the vicinity.
Improved Escape Artist 0/1 25 Your pet now gains the effects of Escape Artist.
Master Huntsman 0/5 25 The Dire Wolf's Maul now infects the enemy, reducing healing taken by 6% for 10 seconds per rank. Reduces the cooldown of Razorbeast's Quills by 1 second per rank. Gives your Blood Raptor's Bloodied Blow a 5% chance to double attack per rank.
Hasten Call 0/1 25 Removes the cost and reduces the cast time of your next Call by 100%.
Call: Blood Raptor 0/1 30 100 Calls forth a Blood Raptor to aid the Ranger.


Root Advancement[edit | edit source]

Icon Name Points Energy Range Cast Cooldown Description
File:Call: Razorbeast.png Call: Razorbeast 0 100 8 seconds Calls forth a Razorbeast to aid the Ranger. The maximum level of the summoned pet is 23.
Dismiss Pet.png Dismiss Pet 0 No cost Instant Dismiss your pet.
File:Quick Shot.png Quick Shot 0 30 3 to 30 Instant Deals weapon DPS plus X to y Physical damage and awards 1 Combo Point.
File:Head Shot.png Head Shot 0 40 3 to 30 Instant A Finisher that deals weapon DPS plus x Physical damage. Energy cost and damage dependent on Combo Points.
1 Point: 10 damage
2 Points: 16 damage
3 Points: 22 damage
4 Points: 25 damage
5 Points: 32 damage
File:Splinter Shot.png Splinter Shot 2 30 3 to 25 A deadly ranged attack that causes the target to bleed for weapon plus 24 physical damage over 10 seconds. Awards 2 combo points.
File:Rejuvinate.png Rejuvinate 4 10 Heals the Rogue's pet for 122 health over 8 seconds.
File:Predatory Instincts.png Predatory Instincts 6 15 Increases Attack Power by 5. Only one instinct can be active at a time
File:Divert Rage.png Divert Rage 8 All threat generated is transfered to the Rogue's pet for 10 seconds.
File:Call: Lesser Dire Wolf.png Call: Lesser Dire Wolf 10 100 Calls forth a Lesser Dire Wolf to aid the Ranger. The maximum level of the summoned pet is 21.
File:Fleeting Instincts.png Fleeting Instincts 12 15 Increases movement speed by 15% while out of combat.
File:Shadow Fire.png Shadow Fire 14 30 5 to 30 An opening attack that deals weapon DPS plus 75 to 79 Physical damage and increases attack speed by 20% for 10 seconds. Awards 2 Combo Points.
File:Concussive Blast.png Concussive Blast 16 25 5 to 25 A Finisher that deals weapon DPS plus x Physical damage and stuns all enemies around the target for 2 seconds. Energy cost and damage dependent on Combo Points.
1 Point: 33 damage
2 Points: 56 damage
3 Points: 78 damage
4 Points: 89 damage
5 Points: 112 damage
File:Track Beasts.png Track Beasts 18 Shows the location of all beasts within a short vicinity on the minimap.
File:Escape Artist.png Escape Artist 20 Removes all Root, Stun, and Snare effects and makes you immune to them for 4 seconds.
File:Call: Dire Wolf.png Call: Dire Wolf 22 100 Calls forth a Dire Wolf to aid the Ranger.
File:Call: Greater Razorbeast.png Call: Greater Razorbeast 24 100 Calls forth a Greater Razorbeastto aid the Ranger.
File:Feral Instincts.png Feral Instincts 26 15 Increases you and your pet's Critical Hit chance by 3%.
File:Pin Down.png Pin Down 32 10 25 Fires of a volley of arrows, rooting all enemies in place for 5 seconds.
File:Track Humanoids.png Track Humanoids 38 Shows the location of all humanoids within a short vicinity on the minimap.
File:Diffuse.png Diffuse 44 10 25 Your pet intercepts all incoming damage for 10 seconds.
File:Rain of Arrows.png Rain of Arrows 51 50 25 Deals weapon DPS plus x Physical damage over 6 seconds to all targets in the area.



References[edit | edit source]

  1. Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
  2. Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.