Telarapedia
Telarapedia
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List of Reaver Abilities[1][2][3][4][]

Branch Advancement[]

Icon Name Ranks Points Energy Range Type Cooldown Description
Power in the Blood Power in the Blood 0/5 10 Passive Reduces damage taken by 4/8/12/16/20% when below 30% health.
Entropic Embrace Entropic Embrace 0/5 0 Passive Each time you are damaged you gain 4/8/12/16/20% enhancement to Death damage.
Plague Bringer Plague Bringer 0/1 5 10 Instant 10 sec. Any Reaver damage over time abilities that are cast for the next 12 seconds will be spread to additional enemies. This ability is not affected by the global cooldown.
Imbued Armor Imbued Armor 0/5 5 Passive Reduces the amount of damage you take by 1/2/3/4/5%.
Ethereal Bond Ethereal Bond 0/3 5 Passive Reduces the Power cost of Blood Fever, Soul Sickness, Necrotic Wounds, Flesh Rot, and Creeping Death by 5/10/15.
Soul Feast Soul Feast 0/1 5 Passive Soul Sickness and Creeping Death heal you 50% of the damage done.
Shadow of Dread Shadow of Dread 0/1 10 10 20 m Instant 1 min. An enemy is feared for up to 8 seconds. Damage caused can break the effect.
Planar Attunement Planar Attunement 0/5 10 Passive Increases damage done by damage over time abilities by 2/4/6/8/10%.
Sinister Intent Sinister Intent 0/1 10 Passive Increases the threat generation of all Reaver damage over time abilities by 15%.
Grisly Works Grisly Works 0/3 15 Passive Heal 3/6/9% of your maximum health when you kill an enemy.
Tempered Will Tempered Will 0/1 15 10 Instant 1 min. Break the hold of Fear, Polymorph, Incapacitate, and Mesmerize effects.
Crest Mastery Crest Mastery 0/3 15 Passive Crest of the Abyss now also reduces spell damage taken by 3/6/9%.
Wasting Away Wasting Away 0/3 20 Passive Blood Fever, Necrotic Wounds, Soul Sickness, and Flesh Rot cause Wasting Illness, which reduces Strength by 5/10/15% for 15 seconds.
Power From The Masses Power From The Masses 0/5 Passive Using an area of effect ability has a 20/40/60/80/100% chance of reducing damage you take by 1% for each nearby enemy, to a maximum of 10% for the next 10 seconds.
Master of the Abyss Master of the Abyss 0/1 20 15 Instant 2 min. A sudden burst of corruptive energy deals 153 Death damage to nearby enemies, in addition to healing the Warrior by the damage done:
1 Point: 1 target
2 Points: 3 targets
3 Points: 5 targets.
Soul Devour Soul Devour 0/1 20 Passive Increases the healing of Soul Feast by 150%.
Requires: Soul Feast Rank 1
Enraged Essence Enraged Essence 0/1 25 10 Instant 10 sec. Spins a field of strengthening planar energy. Enhanching the damage Allies within the field deal by 5%.
Improved Master of the Abyss Improved Master of the Abyss 0/2 25 Passive Reduces the cooldown on Master of the Abyss by 15/30 seconds.
Requires: Master of the Abyss Rank 1
Crippling infestation Crippling infestation 0/3 25 Passive Enemies affected by Infestation and Explosive Infestation deal 5/10/15% less damage.
Creeping Death Creeping Death 0/1 30 45 Instant 2 min. Summon forth a corrosive mist from the Plane of Death to deal 173 Death damage over 10 seconds to up to 10 nearby enemies, in addition to snaring them. Generates additional threat.



Root Advancement[]

Icon Name Points Energy Range Cast Cooldown Description
Soul Sickness Soul Sickness 0 30 20 m Instant 15 sec. Tear at an enemy's spirit for 37 Death damage over 15 seconds. This ability grants 1 Attack Point.
Dire Blow Dire Blow 0 10 Melee Instant Melee attack that hits for weapon plus Physical damage:
1 Point: 100% of weapon plus 12 damage.
2 Points: 120% of weapon plus 20 damage.
3 Points: 140% of weapon plus 29 damage.
File:Ravaging Strike.png Ravaging Strike 0 20 Melee Instant Deals weapon plus 9 to 11 Physical damage, in addition to reducing the enemy's armor by 31 for 15 seconds. Generates additional threat. This ability grants 1 Attack Point.
Blood Fever Blood Fever 2 30 Melee Instant Strike the enemy with an infected weapon, dealing weapon plus 7 to 9 Death damage, in addition to another 24 Death damage over 12 seconds. The target's chance to hit with physical attacks is reduced by 5%. This ability grants 1 Attack Point.
Binding of Affliction Binding of Affliction 4 10 Instant 10 sec. Bind the forces of death and agony into flesh and bone, all melee attack abilities deal an additional 5 damage. Only 1 Binding can be active at a time. Lasts 1 hour.
Gift of the Reaver Gift of the Reaver 5 Increases maximum Health by 0.46% for each soul point in the Reaver tree. Stacks with other Warrior Gift abilities.
Crest of the Abyss Crest of the Abyss 6 10 Instant 10 sec. When the Warrior is struck in combat this Crest summons forth an Abyssal Shield which increases armor by 8 per application. Can be applied up to 10 times, lasts 15 seconds. Crest of the Abyss lasts 1 hour.
Necrotic Wounds Necrotic Wounds 8 30 20 m Instant Infects an enemy with the energies of death and entropy causing 92 Death damage over 15 seconds. Generates additional threat. This ability grants 1 Attack Point.
Grim Lure Grim Lure 10 10 20 m Instant 8 sec. Fill the enemy's mind with horrific images, enraging them and forcing them to attack the Warrior for 3 seconds.
Track Death Creatures Track Death Creatures 10 Shows the locatin of all Death creatures within a short vicinity on the minimap.
Vicious Cleave Vicious Cleave 12 20 Melee Instant Strike three enemies in front of the Warrior for weapon plus 21 to 24 Physical damage. This ability grants 1 Attack Point.
Concussion Concussion 14 25 Instant 1 min. Quickly release a burst of pent up energy to deal 41 to 44 Air damage to up to 10 nearby enemies. Affected enemies are forced to attack the Warrior for 3 seconds.
File:Weakening Essence.png Weakening Essence 16 30 Instant 2 min. Create a field of slowing energy. Enemies move more slowly while inside the field. Generates additional threat. The field lasts 15 seconds.
Binding of Atrophy Binding of Atrophy 18 10 Instant 10 sec. Enemies struck in melee are inflicted with debilitation muscle spasms, reducing Physical damage by 5% for 12 seconds. Only 1 Binding can be active at a time. Binding of Atrophy lasts 1 hour.
File:Infestation.png Infestation 20 30 20 m Instant 1 min. Enemy is gored, creating a festering wound on their body. The wound putrefies for 8 seconds before rupturing, dealing 66 Death damage for each Reaver damage over time ability that the target is afflicted by. Generates additional threat.
File:Cyclone Strike.png Cyclone Strike 26 15 Melee Instant 8 sec. Attack up to 6 enemies within melee range, dealing weapon plus Physical damage:
1 Point: 100% of weapon plus 61 damage.
2 Points: 120% of weapon plus 107 damage.
3 Points: 140% of weapon plus 153 damage.
File:Incite.png Incite 32 15 Instant 1 min. Twist the minds of up to 10 nearby enemies to be consumed by unreasoning rage and anguish, causing them to attack the Warrior for 3 seconds.
Binding of Death Binding of Death 38 10 Instant 10 sec. Bind the forces of Death and Disease to the body; increasing the damage of Blood Fever, Soul Sickness, and Creeping Death by 10%. Only 1 Binding can be active at a time. Lasts 1 hour.
File:Explosive Infestation.png Explosive Infestation 44 35 20 m Instant 30 sec. Enemy is gored, creating a festering wound on their body. The wound grows for 8 seconds before it explodes, dealing 104 Death damage to all nearby enemies for each Reaver damage over time ability the original target is afflicted by. Generates additional threat.
File:Flesh Rot.png Flesh Rot 51 30 Melee Instant 30 sec. Inflict a vicious disease on an enemy dealing Physical damage over 12 seconds, in addition to debuffing hit chance:
1 Point: 211 damage, reduces hit chance by 2%.
2 Points: 369 damage, reduces hit chance by 5%.
3 Points: 528 damage, reduces hit chance by 10%.




References[]

  1. Gamescom coverage by Ciovala - - Youtube
  2. Rift Beta 1, Rise of the Defiant. This information was consolidated from screen shots taken in-game.
  3. Rift Beta 3, Enter the Rift. This information was consolidated from screen shots taken in-game.
  4. Rift Beta 6, Planar War. This information was consolidated from screen shots taken in-game.
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