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This article and it's subsequent articles refer to the game that is currently in BETA.
When the game is released, and after checking this page for accuracy,
please remove the
{{Beta}}
tag at the top of the article!You can also see Category:Beta articles for a list of more articles in need of attention!
List of Saboteur Abilities[1][2][]
Branch Advancement[]
Icon | Name | Ranks | Points | Energy | Range | Type | Cooldown | Description |
---|---|---|---|---|---|---|---|---|
Nimble Fingers | 0/5 | 0 | Increases your Dexterity by 3% | |||||
Long Range Bombing | 0/5 | 0 | Increases the range you can hurl your Bombs by 2 meters and reduces the cooldown of your Bombs by 1 second. | |||||
Remote Clipping | 0/5 | 5 | Increases the range you can attach your Charges by 2 meters. | |||||
Barbed Trap | 0/1 | 5 | 10 | 1 second | Places a trap that causes the enemy to bleed for weapon plus 42 Physical damage over 10 seconds when triggered. Only 1 trap can be placed at a time. The trap exists for 60 seconds. All traps share a common cooldown. | |||
Improved Blast Charge | 0/2 | 5 | Your Blast Charge ignores 25% of your enemy's Armor when detonated. | |||||
Improved Explosive Power | 0/5 | 10 | Increases the damage of your Charges by 3%. | |||||
Combat Survival | 0/2 | 10 | Reduces the duration of all Stuns, Roots and Snares applied onto you by 25%. | |||||
Silent Setup | 0/3 | 10 | You have a 33% chance of not adding threat to the enemy when attaching Charges. | |||||
Entangling Trap | 0/1 | 10 | 10 | 1.0 second | Places a trap that roots the enemy and enemies within 3 meters for 8 seconds when triggered. Damage breaks the effect. Only 1 trap can be placed at a time. The trap exists for 60 seconds. All traps share a common cooldown. | |||
Improved Detonate | 0/5 | 15 | Increases the damage of your Detonate by 5%. | |||||
Time Bomb | 0/1 | 15 | 20 | 15 | Instant | Attaches a Time Bomb onto the enemy, which explodes after 8 seconds, dealing weapon plus 51 to 54 Earth damage to the enemy and enemies around them. (Cooldown: 8 seconds) | ||
Improved Spike Charge | 0/2 | 15 | Increases the duration of your Spike Charge by 3 seconds. | |||||
Charge Booster | 0/1 | 20 | The magnitude of each type of Charge attached to the enemy is increased by 1. | |||||
Annihilation Bomb | 0/1 | 20 | 20 | 15 | Instant | Hurls a bomb at the enemy, dealing weapon plus 53 to 57 Earth damage to the enemy and enemies around them. Affected enemies are stunned for 2 seconds. (Cooldown: 30 seconds) | ||
Bomb Specialist | 0/5 | 20 | Increases the damage of your Bombs by 3%. | |||||
Improved Entangling Trap | 0/1 | 20 | Increases the radius of the Root effect caused by your Entangling Trap by 4 meters. Requires Entangling Trap Rank 1. | |||||
Trapper | 0/1 | 25 | Your Traps no longer have a cooldown. | |||||
Demolition Specialist | 0/2 | 25 | You can detonate the Charges you have added on 1 other enemy within 8 meters of the main target. | |||||
Carpet Bombing | 0/1 | 25 | Instant | When activated, the next 3 Bombs do not trigger a cooldown. (Cooldown: 2 minutes) | ||||
Residual Shrapnel | 0/1 | 25 | Your Shrapnel Charge deals an additional 50% damage over 6 seconds. | |||||
Land Mines | 0/1 | 30 | 10 | 1.0 second | Sets 4 Land Mines around the Rogue. Each Land Mine deals weapon plus 128 to 132 Earth damage and knocks the enemy up into the air when triggered. The Land Mines exist for 60 seconds. (Cooldown: 15 seconds)
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Root Advancement[]
Icon | Name | Points | Energy | Range | Cast | Cooldown | Description |
---|---|---|---|---|---|---|---|
File:Fragmentation Bomb.png | Fragmentation Bomb | 0 | 20 | 15 | Instant | Hurls a bomb at the enemy, dealing weapon plus 15 to 17 Physical damage to the enemy or enemies around them. | |
Adhesive Bomb | 0 | 20 | 15 | Instant | Hurls a bomb that causes the ground to be viscous, reducing the movement speed of enemies within the area by 70%. Lasts 8 seconds. | ||
Blast Charge | 2 | 20 | 15 | Instant | Attaches a Charge onto the enemy, dealing weapon plus 11 to 13 Physical damage per Charge when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded if the Rogue is out of combat. Awards 1 Combo Point. | ||
Detonate | 2 | 25 | 25 | Instant | A Finisher that deals weapon plus Physical damage and detonates the Charges you have attached onto the enemy. Energy cost is reduced with more Combo Points. Damage bonus from Attack Power is increased with more Combo Points. This attack never misses, and cannot be parried, dodged, or blocked. 1 Point: 7 damage 2 Points: 12 damage 3 Points: 17 damage 4 Points: 19 damage 5 Points: 24 damage | ||
File:Track Construct.png | Track Construct | 6 | 25 | Instant | Track Construct Monsters on the Map. | ||
File:Spike Charge.png | Spike Charge | 8 | 20 | 15 | Instant | Attaches a Charge onto the enemy, causing the enemy to bleed for weapon plus 28 Physical damage per Charge over 9 seconds when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded if the Rogue is out of combat. Awards 1 Combo Point. | |
File:Chemical Bomb.png | Chemical Bomb | 10 | 20 | 15 | Instant | Hurls a bomb that contaminates the target area, dealing weapon plus 38 Earth damage over 8 seconds to enemies within the area. | |
File:Shrapnel Charge.png | Shrapnel Charge | 12 | 20 | 15 | Instant | Attaches a Charge onto the enemy, dealing weapon plus 17 to 19 Physical damage per Charge to the enemy and enemies around them when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded when the Rogue is out of combat. Awards 1 Combo Point. | |
File:Caltrop Charge.png | Caltrop Charge | 14 | 20 | 15 | Instant | Attaches a Charge onto the enemy, dealing weapon plus 17 to 20 Earth damage and reducing movement speed by 10% per Charge when detonated. Lasts 8 seconds. Up to 5 Charges can be attached onto the enemy. Energy is refunded when the Rogue is out of combat. Awards 1 Combo Point. | |
File:Debilitating Trap.png | Debilitating Trap | 16 | 10 | 1. second | Places a trap that reduces the Attack and Spell Power of the enemy and enemies within 7 meters by 35 for 10 seconds when triggered. Only 1 trap can be placed at a time. The trap exists for 60 seconds. All traps share a common cooldown. | ||
File:Splinter Charge.png | Splinter Charge | 18 | 20 | 15 | Instant | Attaches a Charge onto the enemy, dealing weapon plus 21 to 24 Earth damage and reducing the enemy's Armor by 4% per Charge when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded when the Rogue is out of combat. Awards 1 Combo Point. | |
File:Concussion Charge.png | Concussion Charge | 20 | 20 | 15 | Instant | Attaches a Charge onto the enemy, stunning the enemy for 1 second per Charge when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded when the Rogue is out of combat. Awards 1 Combo Point. | |
File:Incriminate.png | Incriminate | 20 | 25 | 25 | Instant | Transfer all threat to a specific party or raid member. | |
File:Embers Charge.png | Embers Charge | 26 | 20 | 15 | Instant | Attaches a Charge onto the enemy, dealing weapon plus 29 to 31 Earth damage and causing the enemy to take an additional 2% damage per Charge from all attacks when detonated. Up to 5 Charges can be attached onto the enemy. Energy is refunded when the Rogue is out of combat. Awards 1 Combo Point. | |
Booby Trap | 32 | 10 | 1.0 second | Places a trap that deals weapon plus 101 to 105 Physical damage to surrounding enemies when triggered. Only 1 trap can be placed at a time. The trap exists for 60 seconds. All traps share a common cooldown. | |||
File:Choking Gas Bomb.png | Choking Gas Bomb | 38 | 20 | 15 | Instant | Hurls a bomb that suffocates enemies within the area, causing them to be silenced. Lasts 8 seconds (Cooldown: 30 seconds) | |
File:Last Stand.png | Last Stand | 44 | 0 | Instant | In a moment of desperation, the Rogue detonates all of their explosives, dealing weapon plus 363 to 369 Earth damage to the Rogue and surrounding enemies. | ||
File:Rapid Setup.png | Rapid Setup | 51 | 0 | Instant | When activated, the next Charge ability attaches 5 Charges and adds 5 Combo Points to the enemy. (Cooldown: 1 minute)
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