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Vindicator abilities
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All energy, damage and healing numbers are for rank 1 of the spell only. Some assumptions made about how multi-point talents scale. ==Branch Advancement== {{WarriorBranchList |branch_ability_name_1=Advantage |branch_ranks_1=0/5 |branch_points_1=0 |branch_energy_1= |branch_range_1= |branch_type_1= |branch_cooldown_1= |branch_description_1=Whenever you block a player, raid members get 1% critical rating. | |branch_ability_name_2=Dangerous Game |branch_ranks_2=0/5 |branch_points_2=0 |branch_energy_2= |branch_range_2= |branch_type_2= |branch_cooldown_2= |branch_description_2=Physical damage against players increased by 2% | |branch_ability_name_3=Improved Guard |branch_ranks_3=0/5 |branch_points_3=PvP Rank 2 |branch_energy_3= |branch_range_3= |branch_type_3= |branch_cooldown_3= |branch_description_3=Increases amount of damage transferred with Guard by 5% (Requires Advantage Rank 5) | |branch_ability_name_4=Forced Recon |branch_ranks_4=0/5 |branch_points_4=PvP Rank 2 |branch_energy_4= |branch_range_4= |branch_type_4= |branch_cooldown_4= |branch_description_4=Attacks initiated behind players have a 5% chance to slow their movement by 30% for 8 seconds (Requires Dangerous Game Rank 5) | |branch_ability_name_5=Subdue |branch_ranks_5=0/3 |branch_points_5=PvP Rank 3 |branch_energy_5= |branch_range_5= |branch_type_5= |branch_cooldown_5= |branch_description_5=Your taunts reduce damage by 20% against targets other than yourself (Requires Improved Guard Rank 5) | |branch_ability_name_6=Stand Off |branch_ranks_6=0/1 |branch_points_6=PvP Rank 3 |branch_energy_6=20 |branch_range_6=20 |branch_type_6=Instant |branch_cooldown_6=2 Minutes |branch_description_6=The Warrior roots themselves and their enemy in place for the next 5 seconds. This ability can not be blocked or broken. (Requires Subdue Rank 3) | |branch_ability_name_7=Resilient |branch_ranks_7=0/2 |branch_points_7=PvP Rank 3 |branch_energy_7= |branch_range_7= |branch_type_7= |branch_cooldown_7= |branch_description_7=Reduces the chance to be critically hit by players by 10%. (Requires Forced Recon Rank 5) | |branch_ability_name_8=Unrestrained |branch_ranks_8=0/1 |branch_points_8=PvP Rank 3 |branch_energy_8=10 |branch_range_8=03-20 |branch_type_8=Instant |branch_cooldown_8=2 Minutes |branch_description_8=Charges an enemy dealing 58-62 Damage, in addition to rooting them for 2 seconds. This ability can only be used while under the effects of a stun, snare, or root. (Requires Resilient Rank 2) | |branch_ability_name_9=The Art of Defense |branch_ranks_9=0/1 |branch_points_9=PvP Rank 4 |branch_energy_9= |branch_range_9= |branch_type_9= |branch_cooldown_9= |branch_description_9=You can block without having a shield equipped. (Requires Stand Off Rank 1) | |branch_ability_name_10=Improved Trauma |branch_ranks_10=0/2 |branch_points_10=PvP Rank 4 |branch_energy_10= |branch_range_10= |branch_type_10= |branch_cooldown_10= |branch_description_10=Increases the amount of healing reduced by 10%. (Requires Subdue Rank 3) | |branch_ability_name_11=Improved Break Free |branch_ranks_11=0/3 |branch_points_11=PvP Rank 4 |branch_energy_11= |branch_range_11= |branch_type_11= |branch_cooldown_11= |branch_description_11=Reduces the reuse time of Break Free by 1 minute. (Requires Resilient Rank 2) | |branch_ability_name_12=Master of Arms |branch_ranks_12=0/2 |branch_points_12=PvP Rank 4 |branch_energy_12= |branch_range_12= |branch_type_12= |branch_cooldown_12= |branch_description_12=Duration of disarm effects is reduced by 25%. (Requires Unrestrained Rank 1) | |branch_ability_name_13=Strength of Will |branch_ranks_13=0/5 |branch_points_13=PvP Rank 5 |branch_energy_13= |branch_range_13= |branch_type_13= |branch_cooldown_13= |branch_description_13=Increased amount of damage absorbed when blocking players by 5%. (Requires The Art of Defense Rank 1) | |branch_ability_name_14=Berserker Defense |branch_ranks_14=0/5 |branch_points_14=PvP Rank 5 |branch_energy_14= |branch_range_14= |branch_type_14= |branch_cooldown_14= |branch_description_14=Increased armor by 5% every time you receive a critical hit. This increased armor only affects attacks from players (Requires Improved Trauma Rank 2) | |branch_ability_name_15=Tactical Strike |branch_ranks_15=0/5 |branch_points_15=PvP Rank 5 |branch_energy_15= |branch_range_15= |branch_type_15= |branch_cooldown_15= |branch_description_15=Each time you attack a player, you have a 5% chance to apply Focused Strikes, increasing the damage of all your attacks against the enemy by 10% for 15 seconds. (Requires Improved Break Free Rank 3) | |branch_ability_name_16=Furious Blades |branch_ranks_16=0/5 |branch_points_16=PvP Rank 5 |branch_energy_16= |branch_range_16= |branch_type_16= |branch_cooldown_16= |branch_description_16=3% chance that each time you Parry, Dodge or Block an attack you will get a weapon swing against the attacker. (Requires Master of Arms Rank 2) | |branch_ability_name_17=Phalanx |branch_ranks_17=0/1 |branch_points_17=PvP Rank 6 |branch_energy_17=30 |branch_range_17= |branch_type_17=Instant |branch_cooldown_17=2 Minutes |branch_description_17=Reduces damage taken by everyone in your group by 50% (Requires Strength of Will Rank 5) | |branch_ability_name_18=Second Wind |branch_ranks_18=0/1 |branch_points_18=PvP Rank 6 |branch_energy_18=15 |branch_range_18= |branch_type_18=Instant |branch_cooldown_18=15 Seconds |branch_description_18=The Warrior heals themselves: 1 Point: 250 Health. 2 Points: 600 Health. 3 Points: 800 Health. (Requires Berserker Defense Rank 5) | |branch_ability_name_19=Aura of Vengeful Wrath |branch_ranks_19=0/1 |branch_points_19=PvP Rank 6 |branch_energy_19=10 |branch_range_19= |branch_type_19=Instant |branch_cooldown_19= |branch_description_19=While active, when a nearby party member is struck in combat the Warrior gains a 2% increase in Attack Power for 6 seconds per application, up to 10 applications. (Requires Tactical Strike Rank 5) | |branch_ability_name_20=Unstoppable Force |branch_ranks_20=0/1 |branch_points_20=PvP Rank 6 |branch_energy_20=10 |branch_range_20= |branch_type_20=Instant |branch_cooldown_20=5 minutes |branch_description_20=The Warrior breaks free from and becomes immune to all Snare and Root effects for 10 Seconds (Requires Furious Blades Rank 5) }} ==Root Advancement== {{WarriorRootList |root_ability_name_1=Break Free |root_points_1= |root_energy_1= |root_range_1= |root_casting_1=Instant |root_cooldown_1=5 Minutes |root_description_1=Removes all crowd control and movement impairing effects. Does not trigger a global cooldown. | |root_ability_name_2=Guard |root_points_2=5 |root_energy_2=35 |root_range_2=20 |root_casting_2=Instant |root_cooldown_2=30 Seconds |root_description_2=25% of target's damage is intercepted by the Warrior. This ability is not affected by the global cooldown. | |root_ability_name_3=Thunderous Leap |root_points_3=10 |root_energy_3=10 |root_range_3=20 |root_casting_3=Instant |root_cooldown_3=45 Seconds |root_description_3=Leaps into a group of enemies, dealing 77 to 77 physical damage, in addition to stunning enemies within 5 meters for 1 second. | |root_ability_name_4=Trauma |root_points_4=15 |root_energy_4= |root_range_4=20 |root_casting_4=Instant |root_cooldown_4=30 Seconds |root_description_4=Mark the enemy, reducing healing received by 30% for 15 seconds. | |root_ability_name_5=Hold the Line |root_points_5=20 |root_energy_5=25 |root_range_5= |root_casting_5=Instant |root_cooldown_5=2 Minutes |root_description_5=Increases the Dodge, Block and Parry of all nearby allies by 10% for 30 seconds. }} {{SoulTreesNavLinks}} [[Category:Abilities]][[Category:{{PAGENAME}}|*]] <metadesc>The soul tree abilities of Vindicator PvP Class in RIFT.</metadesc>
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